public void PaintWorld(WorldLayer layer) { if ((Hud.Game.MapMode == MapMode.WaypointMap) || (Hud.Game.MapMode == MapMode.ActMap) || (Hud.Game.MapMode == MapMode.Map)) { return; } var players = Hud.Game.Players; foreach (var p in players) { var portraitRect = p.PortraitUiElement.Rectangle; if (p.IsMe) { RuleCalculatorMe.CalculatePaintInfo(p); if (RuleCalculatorMe.PaintInfoList.Count != 0) { if (MeScreenPaint) { BuffPainter.PaintHorizontalCenter( RuleCalculatorMe.PaintInfoList, 0, Hud.Window.Size.Height * 0.5f + Hud.Window.Size.Height * MePositionOffset, Hud.Window.Size.Width, RuleCalculatorMe.StandardIconSize, RuleCalculatorMe.StandardIconSpacing ); } } if (MePortraitPaint) { BuffPainter.PaintHorizontal( RuleCalculatorMe.PaintInfoList, portraitRect.Right, portraitRect.Top + portraitRect.Height * 0.72f, RuleCalculatorMe.StandardIconSize, RuleCalculatorMe.StandardIconSpacing ); } } else { if (p.IsOnScreen && p.CoordinateKnown) { var ScreenCoordinate = p.FloorCoordinate.ToScreenCoordinate(); var PlayerX = ScreenCoordinate.X; var PlayerY = ScreenCoordinate.Y; RuleCalculators[p.HeroClassDefinition.HeroClass].CalculatePaintInfo(p); if (RuleCalculators[p.HeroClassDefinition.HeroClass].PaintInfoList.Count != 0) { if (OtherScreenPaint) { BuffPainter.PaintHorizontalCenter( RuleCalculators[p.HeroClassDefinition.HeroClass].PaintInfoList, PlayerX, PlayerY - Hud.Window.Size.Height * 0.05f + Hud.Window.Size.Height * PositionOffset, 0, RuleCalculators[p.HeroClassDefinition.HeroClass].StandardIconSize, RuleCalculators[p.HeroClassDefinition.HeroClass].StandardIconSpacing ); } if (OtherPortraitPaint) { BuffPainter.PaintHorizontal( RuleCalculators[p.HeroClassDefinition.HeroClass].PaintInfoList, portraitRect.Right, portraitRect.Top + portraitRect.Height * 0.72f, RuleCalculators[p.HeroClassDefinition.HeroClass].StandardIconSize, RuleCalculators[p.HeroClassDefinition.HeroClass].StandardIconSpacing ); } } } } if (Debug) { DebugPrint(layer, p); } } }
public void PaintWorld(WorldLayer layer) { var players = Hud.Game.Players; foreach (var p in players) { if (p.IsMe) { RuleCalculatorMe.CalculatePaintInfo(p); if (RuleCalculatorMe.PaintInfoList.Count != 0) { BuffPainter.PaintHorizontalCenter( RuleCalculatorMe.PaintInfoList, 0, p.ScreenCoordinate.Y + Hud.Window.Size.Height * PositionOffset, Hud.Window.Size.Width, RuleCalculatorMe.StandardIconSize, RuleCalculatorMe.StandardIconSpacing ); } } else { if (!p.CoordinateKnown) { continue; } if (p.IsOnScreen && !OthersAlwaysNextToPortrait) { RuleCalculators[p.HeroClassDefinition.HeroClass].SizeMultiplier = SizeMultiplier; RuleCalculators[p.HeroClassDefinition.HeroClass].CalculatePaintInfo(p); if (RuleCalculators[p.HeroClassDefinition.HeroClass].PaintInfoList.Count != 0) { BuffPainter.PaintHorizontalCenter( RuleCalculators[p.HeroClassDefinition.HeroClass].PaintInfoList, p.ScreenCoordinate.X, p.ScreenCoordinate.Y + Hud.Window.Size.Height * PositionOffset, 0, RuleCalculators[p.HeroClassDefinition.HeroClass].StandardIconSize, RuleCalculators[p.HeroClassDefinition.HeroClass].StandardIconSpacing ); } } else { RuleCalculators[p.HeroClassDefinition.HeroClass].SizeMultiplier = PortraitSizeMultiplier; RuleCalculators[p.HeroClassDefinition.HeroClass].CalculatePaintInfo(p); if (RuleCalculators[p.HeroClassDefinition.HeroClass].PaintInfoList.Count != 0) { BuffPainter.PaintHorizontal( RuleCalculators[p.HeroClassDefinition.HeroClass].PaintInfoList, p.PortraitUiElement.Rectangle.Right, p.PortraitUiElement.Rectangle.Top + p.PortraitUiElement.Rectangle.Height * PortraitOffset, RuleCalculators[p.HeroClassDefinition.HeroClass].StandardIconSize, 0 ); } } } if (Debug) { DebugPrint(layer, p); } } }