private void Start() { _resultPlayer = transform.parent.transform.parent.transform.parent.transform.parent.gameObject.GetComponent <ResultPlayer>(); rubySystem = new RubySystem(_resultPlayer.rubyInit); _audio = GetComponent <AudioSource>(); InitRubyUI(); }
public void InitRubyUI() { _ruby = _resultPlayer.rubyInit; GetComponent <Text>().text = _ruby.ToString("00"); rubySystemStatic = rubySystem; rubySystem.OnDecrease += RefreshRuby; rubySystem.OnIncrease += RefreshRuby; }