private void OnRspUseBullet(SocketModel model) { RspUseBullet rsp = SerializeUtil.Deserialize <RspUseBullet>(model.message); //CacheManager.instance.equip.bullet = rsp.itemid; UIManager.instance.Get <SelectWeaponWindow>().UpdataBullet(rsp.itemid); }
private void OnReqUseBullet(UserToken token, SocketModel model) { ReqUseBullet req = SerializeUtil.Deserialize <ReqUseBullet>(model.message); CacheManager.instance.ChangeEquipBullet(token.accountid, req.itemid); RspUseBullet rsp = new RspUseBullet(); rsp.itemid = req.itemid; NetworkManager.Send <RspUseBullet>(token, (int)MsgID.RspUseBullet, rsp); }