public ActionResult <Player> Login(string fname) { Player p1 = _game.GameLogin(fname); return(AddPlayer(p1)); //return await _context.TodoItems.ToListAsync(); }
public ActionResult <Player> Login(string fname) { Player p1 = _game.GameLogin(fname); ////see if the name is already in players list //Player p1 = players.FirstOrDefault(p => p.Name == fname); ////OR create the player instance and save that player //if (p1 == null) //{ // p1 = new Player() // { // Name = fname // }; //} return(AddPlayer(p1)); }
public IActionResult Login(string fname) { Player p1 = _game.GameLogin(fname); return(RedirectToAction("AddPlayer", p1)); }