private List <string> PlayTournament(List <List <List <List <string> > > > game)
        {
            var winnersOfBrackets = new List <List <string> >();

            foreach (var bracket in game)
            {
                winnersOfBrackets.Add(_engineBracketGame.PlayBracket(bracket));
            }

            if (winnersOfBrackets.Count > 1)
            {
                var newBracket = _engineBracketGame.MakeNewBracket(winnersOfBrackets);
                return(_engineBracketGame.PlayBracket(newBracket));
            }

            return(winnersOfBrackets[0]);
        }
Exemple #2
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        public void Test_Winner_Bracket()
        {
            var actual = _rpsBracketGame.PlayBracket(new List <List <List <string> > >
            {
                new List <List <string> > {
                    Players.PLAYER_1, Players.PLAYER_2
                },
                new List <List <string> > {
                    Players.PLAYER_3, Players.PLAYER_4
                }
            });

            actual.Should().BeEquivalentTo(Players.PLAYER_2);
        }