Exemple #1
0
        /// <summary>
        /// Refresh all the buttons to display the right items
        /// </summary>
        private void RefreshButtons()
        {
            if (_nbRowDisplayed > 0)
            {
                // for each displayed item of the list
                for (int i = 0; i < _nbRowDisplayed; i++)
                {
                    if (TopIndex + i > _nbItems - 1)
                    {
                        _rows[i].Visible = false;
                    }
                    else
                    {
                        // associate with the item
                        var itemBeingDisplayed = GetItem(TopIndex + i);
                        _rows[i].Tag = itemBeingDisplayed;

                        if (!_rows[i].Visible)
                        {
                            _rows[i].Visible = true;
                        }

                        _rows[i].Height = RowHeight.ClampMax(_listRectangle.Height - i * RowHeight);
                    }

                    // repaint
                    _rows[i].Invalidate();
                }
            }

            Update(); // force to redraw the control immediately
        }
Exemple #2
0
        /// <summary>
        /// This method just add the number of buttons required to display the list
        /// </summary>
        protected virtual void DrawButtons()
        {
            // we already display the right number of items?
            if ((_nbRowDisplayed - 1) * RowHeight <= _listRectangle.Height && _listRectangle.Height <= _nbRowDisplayed * RowHeight)
            {
                return;
            }

            // how many items should be displayed?
            _nbRowDisplayed = _nbItems.ClampMax(_listRectangle.Height / RowHeight + 1);

            // for each displayed item of the list
            for (int i = 0; i < _nbRowDisplayed; i++)
            {
                // need to add button?
                if (i >= _rows.Count)
                {
                    _rows.Add(new YamuiListRow {
                        Anchor     = AnchorStyles.Left | AnchorStyles.Right | AnchorStyles.Top,
                        Name       = i.ToString(),
                        TabStop    = i == 0,
                        OnRowPaint = OnRowPaint
                    });

                    _rows[i].KeyDown       += (sender, args) => { OnKeyDown(args); };
                    _rows[i].ButtonPressed += OnRowClick;
                    _rows[i].DoubleClick   += OnRowClick;
                    _rows[i].MouseEnter    += OnRowMouseEnter;
                    _rows[i].MouseLeave    += OnRowMouseLeave;
                    _rows[i].Enter         += OnRowEnter;
                    _rows[i].Leave         += OnRowLeave;
                    _rows[i].MouseMove     += OnRowMouseMove;
                }

                _rows[i].Location   = new Point(_listRectangle.Left, _listRectangle.Top + i * RowHeight);
                _rows[i].Size       = new Size(_listRectangle.Width - (HasScrolls ? ScrollWidth : 0), RowHeight.ClampMax(_listRectangle.Height - i * RowHeight));
                _rows[i].IsSelected = i == SelectedRowIndex;

                // add it to the visible controls
                if (!Controls.Contains(_rows[i]))
                {
                    Controls.Add(_rows[i]);
                }
            }

            for (int i = _nbRowDisplayed; i < _rows.Count; i++)
            {
                if (Controls.Contains(_rows[i]))
                {
                    Controls.Remove(_rows[i]);
                }
            }
        }