get => new Vector3d(Row0.X, Row1.X, Row2.X);
get => new Vector2d(Row0.X, Row1.X);
get => new Vector4d(Row0.X, Row1.X, Row2.X, Row3.X);
get => new Vec2(Row0.X, Row1.X);
get => new Vec3(Row0.X, Row1.X, Row2.X);
get => new Vec4(Row0.X, Row1.Y, Row2.Z, Row3.W);
get => new Vec4(Row0.X, Row1.X, Row2.X, Row3.X);