Exemple #1
0
        /// <summary>
        /// A health bar to display the player's health
        /// </summary>
        /// <param name="win">The window to draw to</param>
        /// <param name="position">The initial position of the health bar</param>
        public HealthBar(ref RenderWindow win, Vector2f position) : base(ref win)
        {
            var fillColor = new Color(138, 7, 7, 125);

            _mainRect = new RoundedRectangle(new Vector2f(200.0f, 75.0f), 5, 4)
            {
                FillColor = Color.Transparent, Position = position, OutlineThickness = 3
            };
            _healthText = new Text()
            {
                Position        = new Vector2f(_mainRect.Position.X + 30, _mainRect.Position.Y),
                DisplayedString = AssetManager.GetMessage("Health"),
                Color           = Color.Black, Font = AssetManager.LoadFont("OrangeJuice"), CharacterSize = 60
            };
            var healthSize = _mainRect.GetSize();

            _innerRects = new List <Shape>();
            for (var i = 0; i < (int)healthSize.X / 20; i++)
            {
                var rect = new RectangleShape()
                {
                    Position         = new Vector2f(_mainRect.Position.X + (i * 10 * 2.0f), _mainRect.Position.Y),
                    OutlineThickness = 1,
                    FillColor        = fillColor,
                    Size             = new Vector2f(20.0f, 75.0f),
                    OutlineColor     = Color.Transparent
                };
                _innerRects.Add(rect);
                _numToDraw++;
            }
        }