internal uint GetColor(RoundBorderElement e) { switch (e) { case RoundBorderElement.Inner: return inner_color; case RoundBorderElement.Outer: return outer_color; case RoundBorderElement.Light: return light_color; case RoundBorderElement.LightLight: return lightlight_color; } Debug.Assert(false, "should not reach here"); return 0; }
internal uint GetColor(RoundBorderElement e) { switch (e) { case RoundBorderElement.Inner: return(inner_color); case RoundBorderElement.Outer: return(outer_color); case RoundBorderElement.Light: return(light_color); case RoundBorderElement.LightLight: return(lightlight_color); } Debug.Assert(false, "should not reach here"); return(0); }