protected virtual void Awake()
 {
     this.m_MeshFilter      = this.GetComponent <MeshFilter>();
     this.m_CameraTransform = this.GetComponent <CameraTransformation>();
     this.transformation    = this.m_CameraTransform.Matrix;
     this.m_Position        = this.GetComponent <PositionTransformation>();
     this.m_Rotation        = this.GetComponent <RotationTransformation>();
     this.transformations   = this.GetComponents <Transformation>();
 }
Exemple #2
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 void InitializeScripts()
 {
     pt = gameObject.GetComponent <PositionTransformation>();
     rt = gameObject.GetComponent <RotationTransformation>();
 }