public RotateBoneAnimationComponent CreateRotateBoneAnimationComponent(string inName) { RotateBoneAnimationComponent ret = new RotateBoneAnimationComponent(EditorRendererPINVOKE.EditorActor_CreateRotateBoneAnimationComponent(swigCPtr, inName), false); if (EditorRendererPINVOKE.SWIGPendingException.Pending) { throw EditorRendererPINVOKE.SWIGPendingException.Retrieve(); } return(ret); }
internal static global::System.Runtime.InteropServices.HandleRef getCPtr(RotateBoneAnimationComponent obj) { return((obj == null) ? new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero) : obj.swigCPtr); }