public static void Main()
        {
            // mind to set a pin that exists on the board being tested
            // PJ5 is LD2 in STM32F769I_DISCO
            GpioPin led = GpioController.GetDefault().OpenPin(Boards.Netduino3.GpioPin.Led);
            // PD15 is LED6 in DISCOVERY4
            //GpioPin led = GpioController.GetDefault().OpenPin(PinNumber('D', 15));
            // PG14 is LEDLD4 in F429I_DISCO
            //GpioPin led = GpioController.GetDefault().OpenPin(PinNumber('G', 14));
            // PE15 is LED1 in QUAIL
            //GpioPin led = GpioController.GetDefault().OpenPin(PinNumber('E', 15));
            // PB75 is LED2 in STM32F746_NUCLEO
            //GpioPin led = GpioController.GetDefault().OpenPin(PinNumber('B', 7));
            // 4 is a valid GPIO pin in ESP32 DevKit
            //GpioPin led = GpioController.GetDefault().OpenPin(Boards.Espectro32.GpioPin.BoardLed);
            // PA5 is LED_GREEN in STM32F091RC
            //GpioPin led = GpioController.GetDefault().OpenPin(PinNumber('A', 5));
            // PA5 is LD2 in STM32L072Z_LRWAN1
            //GpioPin led = GpioController.GetDefault().OpenPin(PinNumber('A', 5));
            RotaryAngleSensor rotary = new RotaryAngleSensor(1);

            led.SetDriveMode(GpioPinDriveMode.Output);
            Button btn = new Button(Boards.Netduino3.GpioPin.D4);

            btn.ButtonReleased += Btn_ButtonReleased;
            while (true)
            {
                if (btn.IsPressed())
                {
                    Console.WriteLine("button di tekan");
                }
                else
                {
                    Console.WriteLine("button di lepas");
                }
                var angle = rotary.GetAngle();
                Console.WriteLine("angle :" + angle);
                led.Write(GpioPinValue.High);
                Thread.Sleep(125);
                led.Toggle();
                Thread.Sleep(125);
                led.Toggle();
                Thread.Sleep(125);
                led.Toggle();
                Thread.Sleep(525);

                Console.WriteLine("Hello from nanoFramework!");
            }
        }
Exemple #2
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        static void Main()
        {
            var distance = new DistanceSensor(Netduino3.GpioPin.D8);
            //SoundSensor sound = new SoundSensor(Netduino3.AdcChannel.A0);
            LightSensor       light  = new LightSensor(Netduino3.AdcChannel.A1);
            RotaryAngleSensor rotary = new RotaryAngleSensor(Netduino3.AdcChannel.A2);
            TemperatureSensor temp   = new TemperatureSensor(Netduino3.AdcChannel.A3);
            TouchSensor       touch  = new TouchSensor(Netduino3.GpioPin.D2);
            LedSocket         led    = new LedSocket(Netduino3.GpioPin.D3);
            Button            btn    = new Button(Netduino3.GpioPin.D5);
            Relay             rly    = new Relay(Netduino3.GpioPin.D6);
            Buzzer            buzz   = new Buzzer(Netduino3.GpioPin.D7);
            //var rgb = new LcdRgbBacklight();
            //rgb.EnableDisplay(true);
            Random rnd     = new Random();
            int    counter = 0;
            bool   Touched = false;

            while (true)
            {
                counter++;
                Thread.Sleep(100);
                //rgb.GoHome();
                //rgb.SetCursor(0, 0);
                //rgb.Clear();
                //Debug.WriteLine("sound:"+sound.ReadLevel());
                Debug.WriteLine("light:" + light.ReadLightLevel());
                Debug.WriteLine("rotary:" + rotary.GetAngle());
                Debug.WriteLine("temp:" + temp.ReadTemperature());
                Debug.WriteLine("distance:" + distance.MeasureInCentimeters() + "cm");
                if (touch.IsTouched() && !Touched)
                {
                    Touched = true;
                    //rgb.Write("turn on light");
                    led.TurnOn();
                }
                else if (!touch.IsTouched() && Touched)
                {
                    Touched = false;
                    //rgb.Write("turn off light");
                    led.TurnOff();
                }
                if (btn.IsPressed())
                {
                    rly.TurnOn();
                    buzz.TurnOn();
                }
                else
                {
                    buzz.TurnOff();
                    rly.TurnOff();
                }

                /*
                 * if (counter > 50)
                 * {
                 *  rgb.SetBacklightRGB((byte)rnd.Next(255), (byte)rnd.Next(255), (byte)rnd.Next(255));
                 *  counter = 0;
                 * }*/
            }
        }