//----------------------------------------------------------------- void Start() { //databaseController = GameObject.Find("- == Database Controller == -"); theRoomViewerMenu = databaseController.GetComponent <RoomViewerMenu>(); uiRectTransform = gameObject.GetComponent <RectTransform>(); //align old GUI object to 4.6 UI object colorPanelRect = RectTransformToScreenSpace(uiRectTransform); Debug.Log(colorPanelRect); }
//ToggleGroup uiTG_activeRoomTGroup; void Start() { databaseController = GameObject.Find("- == Database Controller == -"); theRoomViewerMenu = databaseController.GetComponent <RoomViewerMenu>(); uiPanel_colorPicker = theRoomViewerMenu.colorPickerRef; //GameObject.Find("Panel_ColorPicker"); /* * ui_fieldRoomID = transform.Find("InputField_RVERoomID").gameObject; * ui_fieldRoomName = transform.Find("InputField_RVEName").gameObject; * ui_btnRoomColor = transform.Find("Button_RVEColor").gameObject; * ui_tglActiveRoom = transform.Find("Toggle_RVEActive").gameObject; * ui_txtRmIndex = transform.Find("Toggle_RVEActive/ValueLabel_RoomIndex").gameObject; * ui_btnCamTL = transform.Find("Button_RVECamBoundsTL").gameObject; * ui_btnCamBR = transform.Find("Button_RVECamBoundsBR").gameObject; */ uiTx_RoomIndex = ui_txtRmIndex.GetComponent <Text>(); uiIF_roomID = ui_fieldRoomID.GetComponent <InputField>(); uiIF_roomName = ui_fieldRoomName.GetComponent <InputField>(); uiImg_roomColorImg = ui_btnRoomColor.GetComponent <Image>(); uiBtn_roomColor = ui_btnRoomColor.GetComponent <Button>(); uiTgl_activeRoom = ui_tglActiveRoom.GetComponent <Toggle>(); uiBtn_camTL = ui_btnCamTL.GetComponent <Button>(); uiBtn_camBR = ui_btnCamBR.GetComponent <Button>(); uiImg_camTLSet = ui_btnCamTL.transform.GetChild(0).GetComponent <Image>(); uiImg_camBRSet = ui_btnCamBR.transform.GetChild(0).GetComponent <Image>(); uiTx_camTL = ui_btnCamTL.transform.GetChild(1).GetComponent <Text>(); uiTx_camBR = ui_btnCamBR.transform.GetChild(1).GetComponent <Text>(); uiTgl_activeRoom.group = databaseController.GetComponent <ToggleGroup>(); //assign ToggleGroup //-------- init Room -------------------- SetRoomIndex(); SetRoomDefaultValues(); theRoomViewerMenu.roomEntries.Add(gameObject); AssignButtonListeners(); DeactivateRoomEntry(); if (theRoomViewerMenu.userIsEditingAnEntry == true) { uiTgl_activeRoom.interactable = false; } }
void Awake() { databaseController = GameObject.Find("- == Database Controller == -"); theRoomViewerMenu = databaseController.GetComponent <RoomViewerMenu>(); }
//-------------------------------------------------------------------- void Start() { theRoomViewerMenu = GetComponent <RoomViewerMenu>(); }