//--------- functions for GUI to process -------------- public void ActivateColPicker(Button theButton) { roomViewerEntryScriptTemp = theRoomViewerMenu.roomEntries[theRoomViewerMenu.activeRoomIndex].GetComponent <RoomViewerEntry>(); //roomViewerEntryScriptTemp.userIsEditingEntry = true; theRoomViewerMenu.DeactivateToggles(); enabled = true; viewerRoomColorButton = theButton; // theRoomViewerMenu.roomEntries[theRoomViewerMenu.activeRoomIndex].transform.Find("Button_RVEColor").gameObject.GetComponent<Button>(); }
void OnEnable() { activeRoomEntryScript = theRoomViewerMenu.roomEntries[theRoomViewerMenu.activeRoomIndex].GetComponent <RoomViewerEntry>(); }