Exemple #1
0
        public void Handle(GameClient session, ClientMessage message)
        {
            RoomUnit user = session.GetHabbo().GetRoomSession().GetRoomUser();

            if (!user.HasStatus("lay"))
            {
                if (user.BodyRotation == 0 || user.BodyRotation == 2 || user.BodyRotation == 4 || user.BodyRotation == 6)
                {
                    user.AddStatus("sit", TextUtilies.DoubleWithDotDecimal((user.Z + 1) / 2 - user.Z * 0.5));
                }
            }
        }
Exemple #2
0
        public override bool OnUse(GameClient session, string[] args)
        {
            RoomUnit user = session.GetHabbo().GetRoomSession().GetRoomUser();

            if (user.HasStatus("sit") && !user.CurrentTile.IsSeat)
            {
                user.RemoveStatus("sit");
                return(true);
            }
            else
            {
                if (!user.HasStatus("lay"))
                {
                    if (user.BodyRotation == 0 || user.BodyRotation == 2 || user.BodyRotation == 4 || user.BodyRotation == 6)
                    {
                        user.AddStatus("sit", TextUtilies.DoubleWithDotDecimal((user.Z + 1) / 2 - user.Z * 0.5));
                    }
                }
            }

            return(true);
        }