Exemple #1
0
 public void GenerateRoom(RoomTemplate roomTemplate)
 {
     roomType = roomTemplate.GetRoomType();
     doors    = new List <DoorTile>();
     for (int col = 0; col < RoomTemplate.MAX_ROOM_WIDTH; col++)
     {
         for (int row = 0; row < RoomTemplate.MAX_ROOM_HEIGHT; row++)
         {
             GenerateTile(col, row, roomTemplate.GetTile(col, row));
         }
     }
 }