void OnReceive(SocketAsyncEventArgs args, byte[] content, int size)
 {
     receive_str = System.Text.Encoding.UTF8.GetString(content, 0, 100);
     RoomMsgReply.ProcessMsg(args, content, size);
 }
 void OnReceiveMsg(byte[] data)
 {
     RoomMsgReply.ProcessMsg(data, data.Length);
 }