public LoungeSubScreen(Action <Screen> pushGameplayScreen) { this.pushGameplayScreen = pushGameplayScreen; RoomInspector inspector; Children = new Drawable[] { Filter = new FilterControl { Depth = -1 }, content = new Container { RelativeSizeAxes = Axes.Both, Children = new Drawable[] { new Container { RelativeSizeAxes = Axes.Both, Width = 0.55f, Children = new Drawable[] { new ScrollContainer { RelativeSizeAxes = Axes.Both, ScrollbarOverlapsContent = false, Padding = new MarginPadding(10), Child = new SearchContainer { RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y, Child = rooms = new RoomsContainer { JoinRequested = joinRequested } }, }, processingOverlay = new ProcessingOverlay { Alpha = 0 } } }, inspector = new RoomInspector { Anchor = Anchor.TopRight, Origin = Anchor.TopRight, RelativeSizeAxes = Axes.Both, Width = 0.45f, }, }, }, }; inspector.Room.BindTo(rooms.SelectedRoom); Filter.Search.Current.ValueChanged += s => filterRooms(); Filter.Tabs.Current.ValueChanged += t => filterRooms(); Filter.Search.Exit += Exit; }
public override void OnInspectorGUI() { RoomInspector room = target as RoomInspector; EditorGUILayout.TextField("ResPath", room.roomData.GetPath()); for (int i = 0; i < room.roomData.gridList.Count; ++i) { EditorGUILayout.TextField("Grid" + i, "Index:" + room.roomData.gridList[i].index + ", Pos:" + room.roomData.gridList[i].position); } base.DrawDefaultInspector(); }
public Lounge() { Children = new Drawable[] { Filter = new FilterControl(), content = new Container { RelativeSizeAxes = Axes.Both, Children = new Drawable[] { new ScrollContainer { RelativeSizeAxes = Axes.Both, Width = 0.55f, Padding = new MarginPadding { Vertical = 35 - DrawableRoom.SELECTION_BORDER_WIDTH, Right = 20 - DrawableRoom.SELECTION_BORDER_WIDTH }, Child = search = new SearchContainer { RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y, Child = RoomsContainer = new RoomsFilterContainer { RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y, Direction = FillDirection.Vertical, Spacing = new Vector2(10 - DrawableRoom.SELECTION_BORDER_WIDTH * 2), }, }, }, Inspector = new RoomInspector { Anchor = Anchor.TopRight, Origin = Anchor.TopRight, RelativeSizeAxes = Axes.Both, Width = 0.45f, }, }, }, }; Filter.Search.Current.ValueChanged += s => filterRooms(); Filter.Tabs.Current.ValueChanged += t => filterRooms(); Filter.Search.Exit += Exit; }
protected override void LoadComplete() { base.LoadComplete(); var room = new Room { Name = { Value = @"My Awesome Room" }, Host = { Value = new User { Username = @"flyte", Id = 3103765, Country = new Country{ FlagName = @"JP" } } }, Status = { Value = new RoomStatusOpen() }, Type = { Value = new GameTypeTeamVersus() }, Beatmap = { Value = new BeatmapInfo { StarDifficulty = 3.7, Ruleset = rulesets.GetRuleset(3), Metadata = new BeatmapMetadata { Title = @"Platina", Artist = @"Maaya Sakamoto", Author = @"uwutm8", }, OnlineInfo = new BeatmapOnlineInfo { Covers = new[] { @"https://assets.ppy.sh//beatmaps/560573/covers/cover.jpg?1492722343" }, }, } }, MaxParticipants = { Value = 200 }, Participants = { Value = new[] { new User { Username = @"flyte", Id = 3103765, GlobalRank = 1425 }, new User { Username = @"Cookiezi", Id = 124493, GlobalRank = 5466 }, new User { Username = @"Angelsim", Id = 1777162, GlobalRank = 2873 }, new User { Username = @"Rafis", Id = 2558286, GlobalRank = 4687 }, new User { Username = @"hvick225", Id = 50265, GlobalRank = 3258 }, new User { Username = @"peppy", Id = 2, GlobalRank = 6251 } } } }; RoomInspector inspector; Add(inspector = new RoomInspector { Anchor = Anchor.Centre, Origin = Anchor.Centre, Room = room, }); AddStep(@"change title", () => room.Name.Value = @"A Better Room Than The Above"); AddStep(@"change host", () => room.Host.Value = new User { Username = @"DrabWeb", Id = 6946022, Country = new Country { FlagName = @"CA" } }); AddStep(@"change status", () => room.Status.Value = new RoomStatusPlaying()); AddStep(@"change type", () => room.Type.Value = new GameTypeTag()); AddStep(@"change beatmap", () => room.Beatmap.Value = null); AddStep(@"change max participants", () => room.MaxParticipants.Value = null); AddStep(@"change participants", () => room.Participants.Value = new[] { new User { Username = @"filsdelama", Id = 2831793, GlobalRank = 8542 }, new User { Username = @"_index", Id = 652457, GlobalRank = 15024 } }); AddStep(@"change room", () => { var newRoom = new Room { Name = { Value = @"My New, Better Than Ever Room" }, Host = { Value = new User { Username = @"Angelsim", Id = 1777162, Country = new Country{ FlagName = @"KR" } } }, Status = { Value = new RoomStatusOpen() }, Type = { Value = new GameTypeTagTeam() }, Beatmap = { Value = new BeatmapInfo { StarDifficulty = 7.07, Ruleset = rulesets.GetRuleset(0), Metadata = new BeatmapMetadata { Title = @"xi", Artist = @"FREEDOM DIVE", Author = @"Nakagawa-Kanon", }, OnlineInfo = new BeatmapOnlineInfo { Covers = new[] { @"https://assets.ppy.sh//beatmaps/39804/covers/cover.jpg?1456506845" }, }, } }, MaxParticipants = { Value = 10 }, Participants = { Value = new[] { new User { Username = @"Angelsim", Id = 1777162, GlobalRank = 4 }, new User { Username = @"HappyStick", Id = 256802, GlobalRank = 752 }, new User { Username = @"-Konpaku-", Id = 2258797, GlobalRank = 571 } } } }; inspector.Room = newRoom; }); }
protected override void Setup() { // Debug.Log("Auto-locating level generator"); t = gen; gui = new RoomInspector(t); }