public void RoomGetBlockTest() { var room = new RoomBuilder(_testChunk) .Build() as Room; for (var x = room.BottomLeftCorner.X; x <= room.TopRightCorner.X; x++) { for (var y = room.BottomLeftCorner.Y; y <= room.TopRightCorner.Y; y++) { var block = room.GetBlockType(new IntVector2(x, y)); Assert.AreEqual(BlockTypes.None, block, $"Found the wrong block at [{x},{y}]."); } } }