void ReleaseDesignerOutlets() { if (DropFilesHint != null) { DropFilesHint.Dispose(); DropFilesHint = null; } if (ItemsCount != null) { ItemsCount.Dispose(); ItemsCount = null; } if (RomsArrayController != null) { RomsArrayController.Dispose(); RomsArrayController = null; } if (SelectedItemsCount != null) { SelectedItemsCount.Dispose(); SelectedItemsCount = null; } }