Exemple #1
0
        protected override bool TargetAllow(SimDescription target)
        {
            if (!Romances.Allow(this, Sim, target))
            {
                return(false);
            }
            if (MarriageBaseScenario.TestForChildBlock(Sim, target))
            {
                IncStat("Child Are Married");
                return(false);
            }
            else
            {
                SimData targetData = GetData(target);

                if (targetData.HasAnyValue <ArrangedMarriageCasteOption, CasteOptions>())
                {
                    if (!targetData.Contains <ArrangedMarriageCasteOption>(GetData(Sim).Castes))
                    {
                        IncStat("Target Caste Fail");
                        return(false);
                    }
                }
            }

            return(base.TargetAllow(target));
        }
Exemple #2
0
        protected override bool CommonAllow(SimDescription sim)
        {
            if (!Romances.Allow(this, sim))
            {
                return(false);
            }

            return(base.CommonAllow(sim));
        }
Exemple #3
0
        protected override bool TargetAllow(SimDescription sim)
        {
            if ((TestPartnered) && (sim.Partner != Sim))
            {
                IncStat("Not Partner");
                return(false);
            }
            else if (!Romances.Allow(this, Sim, sim))
            {
                return(false);
            }

            return(base.TargetAllow(sim));
        }
Exemple #4
0
        public List <SimDescription> FindPartneredFor(SimDescription sim)
        {
            if ((sim == null) || (sim.Household == null))
            {
                IncStat("Taken: Invalid Sim");
                return(null);
            }

            List <SimDescription> choices = new List <SimDescription>();

            foreach (SimDescription potential in Sims.All)
            {
                if (sim == potential)
                {
                    //IncStat("Taken: Myself");
                }
                else if (!Romances.Allow(this, sim, potential))
                {
                    IncStat("Taken: User Denied");
                }
                else if (Situations.IsBusy(this, potential, true))
                {
                    IncStat("Taken: Busy");
                }
                else if (!potential.Marryable)
                {
                    IncStat("Taken: Not Marryable");
                }
                else if (potential.Partner == null)
                {
                    IncStat("Taken: No Partner");
                }
                else if (sim.Teen != potential.Teen)
                {
                    IncStat("Taken: Wrong Age");
                }
                else if (potential.Household == null)
                {
                    IncStat("Taken: Invalid Sim");
                }
                else
                {
                    choices.Add(potential);
                }

                Main.Sleep("ManagerRomance:FindPartneredFor");
            }

            return(choices);
        }
Exemple #5
0
        protected override bool CommonAllow(SimDescription sim)
        {
            if (!Romances.Allow(this, sim))
            {
                IncStat("User Denied");
                return(false);
            }
            else if (SimTypes.IsDead(sim))
            {
                IncStat("Dead");
                return(false);
            }

            return(base.CommonAllow(sim));
        }
        protected override bool PrivateUpdate(ScenarioFrame frame)
        {
            bool breakup = false;

            Relationship relation = ManagerSim.GetRelationship(Sim, Target);

            if ((relation != null) && (relation.CurrentLTRLiking <= GetValue <MaximumForceBreakupOption, int>()))
            {
                breakup = true;
            }
            else
            {
                int scoreA = AddScoring("Breakup", Target, Sim);
                int scoreB = AddScoring("Breakup", Sim, Target);

                if ((scoreA > 0) && (scoreB > 0))
                {
                    breakup = true;
                }
                else if ((scoreA > 0) || (scoreB > 0))
                {
                    if ((GetValue <SplitOpposingClanOption, bool>()) && (!Romances.Allow(this, Sim, Target)))
                    {
                        breakup       = true;
                        mOpposingClan = true;
                    }
                    else
                    {
                        int chance = (scoreA + scoreB);
                        if ((chance > 0) && (RandomUtil.RandomChance(AddScoring("Chance", chance))))
                        {
                            breakup = true;
                        }
                        else
                        {
                            Add(frame, new ExistingEnemyManualScenario(Sim, Target, -25, 0), ScenarioResult.Start);
                        }
                    }
                }
            }

            if (breakup)
            {
                return(base.PrivateUpdate(frame));
            }

            return(false);
        }
Exemple #7
0
        protected override void PrivateUpdate(bool fullUpdate, bool initialPass)
        {
            if ((ProgressionEnabled) && (fullUpdate))
            {
                mPartneredSims.Clear();

                foreach (SimDescription sim in Sims.All)
                {
                    if (!sim.TeenOrAbove)
                    {
                        continue;
                    }

                    if (SimTypes.IsDead(sim))
                    {
                        continue;
                    }

                    if (!Romances.Allow(this, sim))
                    {
                        continue;
                    }

                    if (!sim.Marryable)
                    {
                        continue;
                    }

                    if (sim.Household == null)
                    {
                        continue;
                    }

                    if (sim.Partner == null)
                    {
                        continue;
                    }

                    mPartneredSims.Add(sim);
                }
            }

            base.PrivateUpdate(fullUpdate, initialPass);
        }
Exemple #8
0
        protected override bool CommonAllow(SimDescription sim)
        {
            if (!Romances.Allow(this, sim))
            {
                IncStat("User Denied");
                return(false);
            }
            else if (!Romances.AllowBreakup(this, sim, Managers.Manager.AllowCheck.None))
            {
                IncStat("User Denied");
                return(false);
            }
            else if (AddScoring("Breakup Cooldown", GetElapsedTime <DayOfLastRomanceOption>(sim) - MinTimeFromRomanceToBreakup) < 0)
            {
                AddStat("Too Early", GetElapsedTime <DayOfLastRomanceOption>(sim));
                return(false);
            }

            return(base.CommonAllow(sim));
        }
Exemple #9
0
        protected override bool TargetAllow(SimDescription target)
        {
            if (!Score())
            {
                IncStat("Scoring Failure");
                return(false);
            }
            else if (TestForChildBlock(Sim, target))
            {
                IncStat("Child Are Married");
                return(false);
            }
            else if (!Romances.Allow(this, Sim, target))
            {
                //IncStat("Mixed Age Denied");
                return(false);
            }

            return(base.TargetAllow(target));
        }
Exemple #10
0
        protected override bool TargetAllow(SimDescription sim)
        {
            Relationship relation = ManagerSim.GetRelationship(Sim, Target);

            if (relation == null)
            {
                return(false);
            }

            if ((!mForce) && (relation.LTR.Liking <= Sims3.Gameplay.Actors.Sim.kRomanceUseLikingGate))
            {
                IncStat("Under Gate");
                return(false);
            }
            else if ((!AllowAffair) && (ManagerRomance.IsAffair(Sim, Target)))
            {
                IncStat("Affair");
                return(false);
            }

            if (Sim.Partner == Target)
            {
                IncStat("Already Partner");
                return(false);
            }
            else if (!Romances.Allow(this, Sim, Target))
            {
                return(false);
            }

            if (!mForce)
            {
                if (relation.LTR.Liking < GetValue <PartnerLikingGateOption, int>())
                {
                    AddStat("No Like", relation.LTR.Liking);
                    return(false);
                }
                else if (!relation.AreRomantic())
                {
                    IncStat("Not Romantic");
                    return(false);
                }
                else if (GetElapsedTime <DayOfLastPartnerOption>(Sim) < GetValue <MinTimeFromBreakupToPartnerOption, int>())
                {
                    AddStat("Too Early", GetElapsedTime <DayOfLastPartnerOption>(Sim));
                    return(false);
                }
                else if (GetElapsedTime <DayOfLastPartnerOption>(Target) < GetValue <MinTimeFromBreakupToPartnerOption, int>())
                {
                    AddStat("Too Early", GetElapsedTime <DayOfLastPartnerOption>(Target));
                    return(false);
                }
                else if ((AddScoring("SettleDown", Target, Sim) <= 0) &&
                         (AddScoring("SettleDown", Sim, Target) <= 0))
                {
                    IncStat("Score Fail");
                    return(false);
                }
            }

            return(base.TargetAllow(sim));
        }