Exemple #1
0
 private void Awake()
 {
     OwnTransform = gameObject.GetComponent <Transform>();
     RollingStock = GetComponentInParent <RollingStock>();
     OwnEngine    = RollingStock.GetComponent <Engine>();
     bogeyPos     = Offset > 0 ? 1 : -1;
     IsRightBogey = bogeyPos == 1 ? true : false;
 }