/// <summary> /// Creates a new Transaction if none are active. Otherwise, increments /// the subscriber count for the active transaction. /// </summary> /// internal void CreateOrJoin(RollbackSeverity rollbackPreference, TimeSpan timeout) { PSTransaction currentTransaction = _transactionStack.Peek(); // There is a transaction on the stack if (currentTransaction != null) { // If you are already in a transaction that has been aborted, or committed, // create it. if (currentTransaction.IsRolledBack || currentTransaction.IsCommitted) { // Clean up the "used" one _transactionStack.Pop().Dispose(); // And add a new one to the stack _transactionStack.Push(new PSTransaction(rollbackPreference, timeout)); } else { // This is a usable one. Add a subscriber to it. currentTransaction.SubscriberCount++; } } else { // Add a new transaction to the stack _transactionStack.Push(new PSTransaction(rollbackPreference, timeout)); } }
internal void SetBaseTransaction(CommittableTransaction transaction, RollbackSeverity severity) { if (this.HasTransaction) { throw new InvalidOperationException(TransactionStrings.BaseTransactionMustBeFirst); } this.transactionStack.Peek(); while ((this.transactionStack.Peek() != null) && (this.transactionStack.Peek().IsRolledBack || this.transactionStack.Peek().IsCommitted)) { this.transactionStack.Pop().Dispose(); } this.baseTransaction = new PSTransaction(transaction, severity); this.transactionStack.Push(this.baseTransaction); }
/// <summary> /// Sets the base transaction; any transactions created thereafter will be nested to this instance /// </summary> /// internal void SetBaseTransaction(CommittableTransaction transaction, RollbackSeverity severity) { if (this.HasTransaction) { throw new InvalidOperationException(TransactionStrings.BaseTransactionMustBeFirst); } PSTransaction currentTransaction = _transactionStack.Peek(); // If there is a "used" transaction at the top of the stack, clean it up while (_transactionStack.Peek() != null && (_transactionStack.Peek().IsRolledBack || _transactionStack.Peek().IsCommitted)) { _transactionStack.Pop().Dispose(); } _baseTransaction = new PSTransaction(transaction, severity); _transactionStack.Push(_baseTransaction); }
internal void CreateOrJoin(RollbackSeverity rollbackPreference, TimeSpan timeout) { PSTransaction transaction = this.transactionStack.Peek(); if (transaction != null) { if (transaction.IsRolledBack || transaction.IsCommitted) { this.transactionStack.Pop().Dispose(); this.transactionStack.Push(new PSTransaction(rollbackPreference, timeout)); } else { transaction.SubscriberCount++; } } else { this.transactionStack.Push(new PSTransaction(rollbackPreference, timeout)); } }
internal void CreateOrJoin(RollbackSeverity rollbackPreference, TimeSpan timeout) { PSTransaction transaction = this.transactionStack.Peek(); if (transaction != null) { if (transaction.IsRolledBack || transaction.IsCommitted) { this.transactionStack.Pop().Dispose(); this.transactionStack.Push(new PSTransaction(rollbackPreference, timeout)); } else { transaction.SubscriberCount++; } } else { this.transactionStack.Push(new PSTransaction(rollbackPreference, timeout)); } }
/// <summary> /// Initializes a new instance of the PSTransaction class using a CommittableTransaction /// </summary> /// internal PSTransaction(CommittableTransaction transaction, RollbackSeverity severity) { _transaction = transaction; RollbackPreference = severity; _subscriberCount = 1; }
/// <summary> /// Creates a new Transaction that should be managed independently of /// any parent transactions. /// </summary> /// internal void CreateNew(RollbackSeverity rollbackPreference, TimeSpan timeout) { _transactionStack.Push(new PSTransaction(rollbackPreference, timeout)); }
/// <summary> /// Initializes a new instance of the PSTransaction class /// </summary> /// internal PSTransaction(RollbackSeverity rollbackPreference, TimeSpan timeout) { _transaction = new CommittableTransaction(timeout); RollbackPreference = rollbackPreference; _subscriberCount = 1; }
/// <summary> /// Sets the base transaction for the runspace; any transactions created on this runspace will be nested to this instance /// </summary> ///<param name="transaction">The base transaction</param> ///<param name="severity">The severity of error that causes PowerShell to automatically rollback the transaction</param> /// public void SetBaseTransaction(System.Transactions.CommittableTransaction transaction, RollbackSeverity severity) { this.ExecutionContext.TransactionManager.SetBaseTransaction(transaction, severity); }
/// <summary> /// Initializes a new instance of the PSTransaction class using a CommittableTransaction /// </summary> /// internal PSTransaction(CommittableTransaction transaction, RollbackSeverity severity) { _transaction = transaction; RollbackPreference = severity; _subscriberCount = 1; }
/// <summary> /// Sets the base transaction; any transactions created thereafter will be nested to this instance /// </summary> /// internal void SetBaseTransaction(CommittableTransaction transaction, RollbackSeverity severity) { if (this.HasTransaction) { throw new InvalidOperationException(TransactionStrings.BaseTransactionMustBeFirst); } PSTransaction currentTransaction = _transactionStack.Peek(); // If there is a "used" transaction at the top of the stack, clean it up while (_transactionStack.Peek() != null && (_transactionStack.Peek().IsRolledBack || _transactionStack.Peek().IsCommitted)) { _transactionStack.Pop().Dispose(); } _baseTransaction = new PSTransaction(transaction, severity); _transactionStack.Push(_baseTransaction); }
/// <summary> /// Initializes a new instance of the PSTransaction class /// </summary> /// internal PSTransaction(RollbackSeverity rollbackPreference, TimeSpan timeout) { _transaction = new CommittableTransaction(timeout); RollbackPreference = rollbackPreference; _subscriberCount = 1; }
/// <summary> /// Creates a new Transaction that should be managed independently of /// any parent transactions. /// </summary> /// internal void CreateNew(RollbackSeverity rollbackPreference, TimeSpan timeout) { _transactionStack.Push(new PSTransaction(rollbackPreference, timeout)); }
/// <summary> /// Creates a new Transaction if none are active. Otherwise, increments /// the subscriber count for the active transaction. /// </summary> /// internal void CreateOrJoin(RollbackSeverity rollbackPreference, TimeSpan timeout) { PSTransaction currentTransaction = _transactionStack.Peek(); // There is a transaction on the stack if (currentTransaction != null) { // If you are already in a transaction that has been aborted, or committed, // create it. if (currentTransaction.IsRolledBack || currentTransaction.IsCommitted) { // Clean up the "used" one _transactionStack.Pop().Dispose(); // And add a new one to the stack _transactionStack.Push(new PSTransaction(rollbackPreference, timeout)); } else { // This is a usable one. Add a subscriber to it. currentTransaction.SubscriberCount++; } } else { // Add a new transaction to the stack _transactionStack.Push(new PSTransaction(rollbackPreference, timeout)); } }
internal void SetBaseTransaction(CommittableTransaction transaction, RollbackSeverity severity) { if (this.HasTransaction) { throw new InvalidOperationException(TransactionStrings.BaseTransactionMustBeFirst); } this.transactionStack.Peek(); while ((this.transactionStack.Peek() != null) && (this.transactionStack.Peek().IsRolledBack || this.transactionStack.Peek().IsCommitted)) { this.transactionStack.Pop().Dispose(); } this.baseTransaction = new PSTransaction(transaction, severity); this.transactionStack.Push(this.baseTransaction); }
public void SetBaseTransaction(CommittableTransaction transaction, RollbackSeverity severity) { this.ExecutionContext.TransactionManager.SetBaseTransaction(transaction, severity); }