Exemple #1
0
 public static void LoadContent(ContentManager Content)
 {
     MGUNSYSTEM    = new MGunSystem(Content.Load <Texture2D>("Weapons\\mgun"), new Vector2(0, 0), Content.Load <Texture2D>("Bullets\\bullet"));
     ROCKETSYSTEM  = new RocketSystem(Content.Load <Texture2D>("Weapons\\rocketgun"), new Vector2(0, 0), Content.Load <Texture2D>("Bullets\\rocketBullet"));
     SHOTGUNSYSTEM = new ShotgunSystem(Content.Load <Texture2D>("Weapons\\mgun"), new Vector2(0, 0), Content.Load <Texture2D>("Bullets\\bullet"), 0, 0);
 }
Exemple #2
0
 public RocketSystem()
 {
     Instance = this;
 }