public void T10PPaperCScissors() { RockPaperScissors rps = new RockPaperScissors(); rps.MakeChoice("paper"); rps.cpuChoice = "scissors"; Assert.True(rps.GetResult() == "lose"); }
public void T09PPaperCPaper() { RockPaperScissors rps = new RockPaperScissors(); rps.MakeChoice("paper"); rps.cpuChoice = "paper"; Assert.True(rps.GetResult() == "tie"); }
public void T07PRockCPaper() { RockPaperScissors rps = new RockPaperScissors(); rps.MakeChoice("rock"); rps.cpuChoice = "paper"; Assert.True(rps.GetResult() == "lose"); }
public void T08PPaperCRock() { RockPaperScissors rps = new RockPaperScissors(); rps.MakeChoice("paper"); rps.cpuChoice = "rock"; Assert.True(rps.GetResult() == "win"); }
public void T05PRockCScissors() { RockPaperScissors rps = new RockPaperScissors(); rps.MakeChoice("rock"); rps.cpuChoice = "scissors"; Assert.True(rps.GetResult() == "win"); }
public void T06PRockCRock() { RockPaperScissors rps = new RockPaperScissors(); rps.MakeChoice("rock"); rps.cpuChoice = "rock"; Assert.True(rps.GetResult() == "tie"); }
public void T13PScissorsCScissors() { RockPaperScissors rps = new RockPaperScissors(); rps.MakeChoice("scissors"); rps.cpuChoice = "scissors"; Assert.True(rps.GetResult() == "tie"); }
public void T12ScissorsCPaper() { RockPaperScissors rps = new RockPaperScissors(); rps.MakeChoice("scissors"); rps.cpuChoice = "paper"; Assert.True(rps.GetResult() == "win"); }
public void T11PScissorsCRock() { RockPaperScissors rps = new RockPaperScissors(); rps.MakeChoice("scissors"); rps.cpuChoice = "rock"; Assert.True(rps.GetResult() == "lose"); }
public void T04TestCPUChoices() { RockPaperScissors rps = new RockPaperScissors(); rps.MakeChoice("paper"); for (int i = 0; i < 500; i++) { string x = rps.GetCpuChoice(); Assert.True(x == "rock" || x == "paper" || x == "scissors"); } }
public void T14GoldenTest() { RockPaperScissors rps = new RockPaperScissors(); rps.MakeChoice("scissors"); for (int i = 0; i < 500; i++) { string playerInput = rps.GetCpuChoice(); RockPaperScissors trueRPS = new RockPaperScissors(); trueRPS.MakeChoice(playerInput); string s = trueRPS.status; Assert.True(s == "win" || s == "lose" || s == "tie"); } }
public void T01ThrowRock() { RockPaperScissors rps = new RockPaperScissors(); rps.MakeChoice("rock"); }
public void T03ThrowScissors() { RockPaperScissors rps = new RockPaperScissors(); rps.MakeChoice("scissors"); }
public void T02ThrowPaper() { RockPaperScissors rps = new RockPaperScissors(); rps.MakeChoice("paper"); }