// Use this for initialization void Start() { instantiator = gameObject.GetComponent <RockLevelInstantiator> (); checkForMatches = gameObject.GetComponent <RockLevelCheckForMatches> (); movementChecker = gameObject.GetComponent <RockLevelMovementChecker> (); touchHandler = gameObject.GetComponent <RockLevelTouchHandler> (); noMatchChecker = gameObject.GetComponent <RockLevelNoMatchChecker> (); swapJewel = gameObject.GetComponent <RockLevelSwapJewel> (); cooldown = 2f; shuffleFinished = true; }
// Use this for initialization void Start() { rockLevelController = gameObject.GetComponent <RockLevelController> (); instantiator = gameObject.GetComponent <RockLevelInstantiator> (); checkForMatches = rockLevelController.GetComponent <RockLevelCheckForMatches> (); instantiator = rockLevelController.GetComponent <RockLevelInstantiator> (); bombHandler = rockLevelController.GetComponent <RockLevelBombHandler> (); starShooter = gameObject.GetComponent <RockLevelStarShooter> (); // remainderController = levelThreeController.GetComponent<LevelThreeBombRemainderController> (); touchHandler = rockLevelController.GetComponent <RockLevelTouchHandler> (); fourInARow = gameObject.GetComponent <RockLevelFourInARow> (); fiveInARow = gameObject.GetComponent <RockLevelFiveInARow> (); corners = gameObject.GetComponent <RockLevelCorners> (); noMatchChecker = gameObject.GetComponent <RockLevelNoMatchChecker> (); shuffle = gameObject.GetComponent <RockLevelShuffleGameBoard> (); soundController = gameObject.GetComponent <SoundController> (); deleteJewels = gameObject.GetComponent <RockLevelDeleteJewels> (); if (GameObject.Find("Mountain Level One ID") != null) { tutorialLevel = true; } }
// Use this for initialization void Start() { deleteAgain = false; fourInARow = false; explosionsOn = true; bombNumber = 8; deleteCount = 0; zPosition = -30; deleteListCopy = new HashSet <GameObject> (); boulderDeleteList = new HashSet <GameObject> (); floatingJewelList = new HashSet <GameObject> (); moveJewelsDown = gameObject.GetComponent <RockLevelMoveJewelsDown> (); instantiator = gameObject.GetComponent <RockLevelInstantiator> (); controller = gameObject.GetComponent <RockLevelController> (); touchHandler = gameObject.GetComponent <RockLevelTouchHandler> (); // tutorialTouchHandler = gameObject.GetComponent<LevelTwoTutorialTouchHandler> (); checkForMatches = gameObject.GetComponent <RockLevelCheckForMatches> (); bombHandler = gameObject.GetComponent <RockLevelBombHandler> (); matchAssistant = gameObject.GetComponent <RockLevelMatchAssistant> (); fourInARowScript = gameObject.GetComponent <RockLevelFourInARow> (); // corners = GameObject.Find ("Level One Controller").GetComponent<LevelOneCorners> (); scoreKeeper = gameObject.GetComponent <RockLevelScoreKeeper> (); movementChecker = gameObject.GetComponent <RockLevelMovementChecker> (); noMatchChecker = gameObject.GetComponent <RockLevelNoMatchChecker> (); starShooter = gameObject.GetComponent <RockLevelStarShooter> (); if (GameObject.Find("Jewel Collector") != null) { endOfLevelJewelSprayer = GameObject.Find("Jewel Collector").GetComponent <EndOfLevelCollectionJewelShooter> (); } soundHandler = GameObject.Find("Game Manager").GetComponent <SoundHandler> (); boulderHolder = new List <PositionHolder> (); targetStaticBlueJewel = GameObject.Find("Static Jewel Four"); targetStaticGreenJewel = GameObject.Find("Static Jewel Three"); targetStaticOrangeJewel = GameObject.Find("Static Jewel Six"); targetStaticPurpleJewel = GameObject.Find("Static Jewel Five"); targetStaticRedJewel = GameObject.Find("Static Jewel Two"); targetStaticWhiteJewel = GameObject.Find("Static Jewel One"); // if (GameObject.Find ("Time Bomb ID") != null) // decreaseBombs = GameObject.Find ("Time Bomb ID").GetComponent<DecreaseBombs> (); timeStamp = Time.time; assistanceTimeStamp = Time.time; testTimeStamp = Time.time; swapMadeTimestamp = Time.time; swapMadeCoodown = .1f; // okayToMoveTimeStamp = Time.time; // okayToMoveCooldown = .1f; assistanceCooldown = 7f; powerTrackerTimestamp = Time.time; powerTrackerCooldown = 5; cooldown = 1.5f; shadeCount = 0; noMatchCount = 0; deletedPositions = new List <PositionHolder> (); if (GameObject.Find("Mountain Level One ID") != null) { tutorialLevel1 = true; } else if (GameObject.Find("Mountain Level Two ID") != null) { tutorialLevel2 = true; } else if (GameObject.Find("Mountain Level Three ID") != null) { tutorialLevel3 = true; } else if (GameObject.Find("Cabin Level Two ID") != null) { tutorialLevel4 = true; } startingLeftJewelPosition = -2.415f; horizontalMultiplier = .6125f; }