Exemple #1
0
 private void GetComponents()
 {
     characterWeapon = player.GetComponent <CharacterHandleWeapon>();
     playerMovement  = player.GetComponent <CharacterHorizontalMovement>();
     jumpMovement    = player.GetComponent <CharacterJump>();
     rockBreak       = player.GetComponent <RockBreak>();
     characterDash   = player.GetComponent <CharacterDash>();
 }
Exemple #2
0
    private void MoveCharacter()
    {
        playerMovement = player.GetComponent <CharacterHorizontalMovement>();
        jumpMovement   = player.GetComponent <CharacterJump>();
        rockHolder     = player.GetComponent <RockHolder>();
        rockBreak      = player.GetComponent <RockBreak>();
        characterDash  = player.GetComponent <CharacterDash>();
        CutsceneManager.Instance.StopPlayerMovement();

        playerMovement.SetHorizontalMove(1f);

        StartCoroutine(WaitToMoveAgain());
    }