Exemple #1
0
 public void ReStart()
 {
     func         = new List <Functionclass>();
     player       = GameObject.Find("Player").GetComponent <Robot_move>();
     choosebutton = button.GetComponent <Choosebutton>();
     func_count   = choosebutton.func_num.Count;
     for (int i = 0; i < func_count; i++)
     {
         func.Add(new Functionclass(choosebutton.func_num[i]));
     }
 }