// Start is called before the first frame update
 void Start()
 {
     state      = State.Idle;
     rb2d       = GetComponent <Rigidbody2D>();
     anim       = GetComponent <Animator>();
     robohealth = GetComponentInChildren <RobotHealth>();
 }
Exemple #2
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    void Start()
    {
        IskeiroHealth  = Iskeiro.GetComponent <RobotHealth>();
        DarcHealth     = darc.GetComponent <RobotHealth>();
        DarcBattery    = darc.GetComponent <RobotBattery>();
        IskeiroBattery = Iskeiro.GetComponent <RobotBattery>();

        WinnerName = WinText.GetComponent <Text>();
        GameTimer  = Canvas.GetComponent <Timer>();

        audioExcellent  = GetComponent <AudioSource>();
        audioImpressive = GetComponent <AudioSource>();
        audioWellDone   = GetComponent <AudioSource>();

        robotControllerIskeiro = Iskeiro.GetComponent <RobotController>();
        robotControllerDarc    = darc.GetComponent <RobotController>();

        resetting = false;
    }