public RarityDefinition() { ID = Guid.NewGuid().ToString(); Name = "New Rarity"; Color = Rm_UnityColors.None; }
public static string FormatString(Rm_UnityColors color, string text) { var formattedText = string.Format("<color={0}>{1}</color>", color.ToString(), text); return(formattedText); }
public ElementalDamageDefinition() { ID = Guid.NewGuid().ToString(); Name = "New Damage Type"; Color = Rm_UnityColors.White; }
public static string Colorfy(this string t, Rm_UnityColors color) { return("<color=" + color.ToString() + ">" + t + "</color>"); }