public ColorParty(RipplesLayerBrush brush) { _properties = brush.Properties; }
public Fall(RipplesLayerBrush brush) { _properties = brush.Properties; }
public Rain(RipplesLayerBrush brush) { _properties = brush.Properties; }
public Citrus(RipplesLayerBrush brush) { _properties = brush.Properties; }
public FireExplosions(RipplesLayerBrush brush) { _properties = brush.Properties; }
public Artemis(RipplesLayerBrush brush) { _properties = brush.Properties; }