internal void UpdateRightStickWithRawValue(Vector2 value, ulong updateTick, float deltaTime) { RightStickLeft.UpdateWithRawValue(Mathf.Max(0.0f, -value.x), updateTick, deltaTime); RightStickRight.UpdateWithRawValue(Mathf.Max(0.0f, value.x), updateTick, deltaTime); if (InputManager.InvertYAxis) { RightStickUp.UpdateWithRawValue(Mathf.Max(0.0f, -value.y), updateTick, deltaTime); RightStickDown.UpdateWithRawValue(Mathf.Max(0.0f, value.y), updateTick, deltaTime); } else { RightStickUp.UpdateWithRawValue(Mathf.Max(0.0f, value.y), updateTick, deltaTime); RightStickDown.UpdateWithRawValue(Mathf.Max(0.0f, -value.y), updateTick, deltaTime); } }
internal void ProcessRightStick(ulong updateTick, float deltaTime) { var lowerDeadZone = Utility.Max(RightStickLeft.LowerDeadZone, RightStickRight.LowerDeadZone, RightStickUp.LowerDeadZone, RightStickDown.LowerDeadZone); var upperDeadZone = Utility.Min(RightStickLeft.UpperDeadZone, RightStickRight.UpperDeadZone, RightStickUp.UpperDeadZone, RightStickDown.UpperDeadZone); var x = Utility.ValueFromSides(RightStickLeft.NextRawValue, RightStickRight.NextRawValue); var y = Utility.ValueFromSides(RightStickDown.NextRawValue, RightStickUp.NextRawValue, InputManager.InvertYAxis); var v = Utility.ApplyCircularDeadZone(x, y, lowerDeadZone, upperDeadZone); RightStick.Raw = true; RightStick.UpdateWithAxes(v.x, v.y, updateTick, deltaTime); RightStickX.Raw = true; RightStickX.CommitWithValue(v.x, updateTick, deltaTime); RightStickY.Raw = true; RightStickY.CommitWithValue(v.y, updateTick, deltaTime); RightStickLeft.SetValue(RightStick.Left.Value, updateTick); RightStickRight.SetValue(RightStick.Right.Value, updateTick); RightStickUp.SetValue(RightStick.Up.Value, updateTick); RightStickDown.SetValue(RightStick.Down.Value, updateTick); }