protected string isCheckedRightOfShowSpecialField(string strReportID) { if (RightList.Contains(strReportID)) { return(RightList[RightList.IndexOf(strReportID) + 1].StartsWith("0.1") ? " checked='checked' " : ""); } return(""); }
protected string isCheckedRightOfOutput(string strReportID) { if (RightList.Contains(strReportID)) { string strTmp = RightList[RightList.IndexOf(strReportID) + 1]; return((strTmp.StartsWith("0.01") || strTmp.StartsWith("0.11")) ? " checked='checked' " : ""); } return(""); }
protected string isCheckedRightOfOutputAll(string strReportID) { if (RightList.Contains(strReportID)) { string strTmp = RightList[RightList.IndexOf(strReportID) + 1]; if (strTmp.Length == 5) { strTmp += ","; return(strTmp.EndsWith("1,") ? " checked='checked' " : ""); } } return(""); }
protected string isCheckedAddinRight(string strReportID) { if (strFucID.Equals(strReportID)) { iIndex++; } else { strFucID = strReportID; iIndex = 0; } if (RightList.Contains(strReportID) && RightList[RightList.IndexOf(strReportID) + 1].Length > iIndex + 2) { return((RightList[RightList.IndexOf(strReportID) + 1][iIndex + 2] == '1') ? " checked='checked' " : ""); } return(""); }
private void CalculatePuzzleBounds() { for (int i = PuzzleSize - 1; i < PuzzleEndState.Count; i += PuzzleSize) { RightList.Add(i); } for (int i = 0; i < PuzzleEndState.Count; i += PuzzleSize) { LeftList.Add(i); } for (int i = 0; i < PuzzleSize; i++) { UpList.Add(i); } for (int i = PuzzleEndState.Count - PuzzleSize; i < PuzzleEndState.Count; i++) { DownList.Add(i); } }
private Node Right(Node fromNode) { Node RightOfNode = new Node() { ParentNode = fromNode, Direction = Direction.Right, Length = fromNode.Length + 1, State = NodeState.Untested }; List <int> CurrentPuzzleState = fromNode.PuzzleState.ToList(); int Location = 0; int WhitePuzzlePieceLocation = new int(); int RightOfWhitePuzzlePieceLocation = new int(); foreach (int item in CurrentPuzzleState) { if (item == MoveablePiece) { WhitePuzzlePieceLocation = Location; RightOfWhitePuzzlePieceLocation = Location + 1; } Location++; } if (!RightList.Contains(WhitePuzzlePieceLocation)) { CurrentPuzzleState = SwapLocation(CurrentPuzzleState, WhitePuzzlePieceLocation, RightOfWhitePuzzlePieceLocation); RightOfNode = SetNodeInfo(RightOfNode, CurrentPuzzleState); // Debug.WriteLine("Right"); } else { RightOfNode.IsMoveable = false; RightOfNode.State = NodeState.Closed; } if (CheckCompletion(CurrentPuzzleState) == true) { RightOfNode.Direction = Direction.None; EndingNode = RightOfNode; } return(RightOfNode); }
protected string isCheckedReport(string strReportID) { return(RightList.Contains(strReportID) ? " checked='checked' " : ""); }