// 开始锁死UI void beginStopSkill(bool b) { LeftInner.GetComponent <Button>().interactable = b; LeftOut.GetComponent <Button>().interactable = b; RightInner.GetComponent <Button>().interactable = b; RightOut.GetComponent <Button>().interactable = b; }
/// <inheritdoc /> public override int GetHashCode() => GetHashCodeHelper.CalculateHashCode(base.GetHashCode(), TopInner.GetHashCode(), RightInner.GetHashCode(), BottomInner.GetHashCode(), LeftInner.GetHashCode(), VerticalInner.GetHashCode(), HorizontalInner.GetHashCode(), CrossInner.GetHashCode());