void Awake() { OnMouseClickEvent = new MouseClickEvent(); OnEnvChangeShapeEvent = new EnvChangeShapeEvent(); OnStaticCaseItemEvent = new StaticCaseItemEvent(); OnRightButtonClickEvent = new RightButtonClickEvent(); OnDoorEvent = new DoorEvent(); OnCaseEvent = new CaseEvent(); OnNextQuestEvent = new NextQuestEvent(); //OnDialogEvent = new QuestDialogEvent(); OnUseOnPlayerEvent = new UseOnPlayerEvent(); OnStartDialogEvent = new StartDialogEvent(); OnTerminalOpen = new TerminalEvent(); OnTerminalClose = new TerminalEvent(); OnChangeSpriteEvent = new ChangeSpriteEvent(); OnNewTicEvent = new NewTicEvent(); OnAddBuffEvent = new AddBuffEvent(); OnRemoveBuffEvent = new RemoveBuffEvent(); }
//public DoorController doorController; void Awake() { OnStaticCaseItemEvent = new StaticCaseItemEvent(); OnRightButtonClickEvent = new RightButtonClickEvent(); OnDoorEvent = new DoorEvent(); }