Exemple #1
0
    public override void OnInspectorGUI()
    {
        base.OnInspectorGUI();

        RewindObject item = (RewindObject)target;

        GUILayout.BeginHorizontal();

        if (GUILayout.Button("Posicion 1"))
        {
            item.originalPosition = item.transform.position;
            item.originalRotation = item.transform.rotation;
        }
        if (GUILayout.Button("Posicion 2"))
        {
            item.unwindedPosition = item.transform.position;
            item.unwindedRotation = item.transform.rotation;
        }
        GUILayout.EndHorizontal();
    }
 void Start()
 {
     ro = gameObject.GetComponent <RewindObject>();
 }