public void Init(ReversyController controller, Camera cam, DiskType player) { this.controller = controller; this.cam = cam; myType = player; controller.OnTurnStarted += OnMoveBegin; }
public void Init(ReversyController controller, DiskType player) { this.controller = controller; myType = player; controller.OnTurnStarted += (type) => { if (myType == type) { StartCoroutine(MakeMoveInTime(0.5f)); } }; }