Exemple #1
0
 public RevealsShroud(Actor self, RevealsShroudInfo info)
     : base(self, info)
 {
     this.info = info;
     type = info.RevealGeneratedShroud ? Shroud.SourceType.Visibility
         : Shroud.SourceType.PassiveVisibility;
 }
        public RevealsShroud(Actor self, RevealsShroudInfo info)
        {
            this.info = info;
            lobbyShroudFogDisabled = !self.World.LobbyInfo.GlobalSettings.Shroud && !self.World.LobbyInfo.GlobalSettings.Fog;

            addCellsToPlayerShroud = (p, c) => p.Shroud.AddVisibility(self, c);
            removeCellsFromPlayerShroud = p => p.Shroud.RemoveVisibility(self);
            isDisabled = () => false;
        }
Exemple #3
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 public RevealsShroud(RevealsShroudInfo info)
 {
     Info = info;
 }
Exemple #4
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 public RevealsShroud(RevealsShroudInfo info)
 {
     Info = info;
 }
Exemple #5
0
 public RevealsShroud(Actor self, RevealsShroudInfo info)
     : base(self, info)
 {
 }
Exemple #6
0
 public RevealsShroud(Actor self, RevealsShroudInfo info)
     : base(self, info)
 {
 }