public void ExecuteCommand(GameSession session, ProtobufRequestInfo requestInfo) { if (!Gongyong.userlist.Any(w => w.session.SessionID.Equals(session.SessionID))) { session.Logger.Debug("ConnData : 非法连接"); session.Close(); return; } var getinfo = SendConnData.ParseFrom(requestInfo.Body); var userInfo = Gongyong.userlist.Find(u => u.openid == getinfo.Openid); if (userInfo == null) { session.Close(); } userInfo.session = session; mjuser mj = Gongyong.mulist.Find(u => u.Openid == getinfo.Openid); if (mj == null) { return; } List <mjuser> mjlist = Gongyong.mulist.FindAll(u => u.RoomID == mj.RoomID); var roommsg = ReturnRoomMsg.CreateBuilder(); Room rm = Gongyong.roomlist.Find(u => u.RoomID == mj.RoomID); if (rm == null) { return; } var userinfo = Userinfo.CreateBuilder(); ///返回重连状态 // var ifconn = ReturnRecon.CreateBuilder().SetState(1).Build(); ///返回房间用户信息 var userinfobyroom = ReturnUserInfo.CreateBuilder(); var mjhy = MaJiang.CreateBuilder(); var hyyh = ReturnHyUser.CreateBuilder(); if (!string.IsNullOrEmpty(rm.DQHY.ToString())) { hyyh.SetFw(rm.DQHY); } else { hyyh.SetFw(0); } if (!string.IsNullOrEmpty(rm.DQcz)) { hyyh.SetCz(rm.DQcz); } else { hyyh.SetCz(""); } if (rm.PaiHSCZ != null) { mjhy.SetPaiID(rm.PaiHSCZ.PaiId); mjhy.SetPaiHS(rm.PaiHSCZ.PaiHs); } else { mjhy.SetPaiID(0); mjhy.SetPaiHS(0); } hyyh.SetMj(mjhy); var returndata = ReturnConnData.CreateBuilder(); List <byte> returnzhuang = new List <byte>(); List <model.ServerMaJiang> Ruturnjsmj = new List <model.ServerMaJiang>(); int myFW = 0; foreach (mjuser mjuseritem in mjlist) { var MJ = MaJiang.CreateBuilder(); ///手牌集合 var shoupai = UserShou.CreateBuilder(); //碰牌集合 var pengpai = UserPeng.CreateBuilder(); ///出牌集合 var chupai = UserChu.CreateBuilder(); ///杠 var gangpai = UserGang.CreateBuilder(); var userzrj = JpConn.CreateBuilder(); userzrj.SetFW(mjuseritem.ZS_Fw); if (mjuseritem.Is_cfj == true) { userzrj.SetCFJ(1); } if (mjuseritem.Is_zrj == -1) { userzrj.SetCFJ(2); } if (mjuseritem.is_cfwg == true) { userzrj.SetWGJ(1); } if (mjuseritem.is_zrwg == -1) { userzrj.SetWGJ(2); } /**********************返回房间用户信息************************************************/ UserInfo user = Gongyong.userlist.Find(u => u.openid == mjuseritem.Openid); userinfo.SetOpenid(user.openid); userinfo.SetNickname(user.nickname); userinfo.SetHeadimg(user.headimg); userinfo.SetSex(int.Parse(user.sex)); userinfo.SetUserBean(0); userinfo.SetUserGold(0); userinfo.SetUserFW(mjuseritem.ZS_Fw); userinfo.SetUserID(user.UserID); CardUser card = Gongyong.FKUser.Find(u => u.roomid == mjuseritem.RoomID); if (card != null) { userinfo.SetCumulativeScore(card.GetScoreByPosition(mjuseritem.ZS_Fw)); //if (returnzhuang.Count == 0) // returnzhuang.AddRange(ReturnZhuang.CreateBuilder().SetZhuang(card.win).Build().ToByteArray()); if (!returndata.HasZhuang) { returndata.SetZhuang(ReturnZhuang.CreateBuilder().SetZhuang(card.win).SetSeizi(card.Points).SetZhuangCount(card.lianzCount)); } shoupai.SetScare(card.GetScoreByPosition(mjuseritem.ZS_Fw)); } else { shoupai.SetScare(0); } userinfobyroom.AddUserinfo(userinfo); /***********************返回手牌集合***************************************/ // int paicount = 0; if (mjuseritem.Openid == getinfo.Openid) { //foreach (var item in mjuseritem.majiangs) //{ // paicount++; // MJ.SetPaiHS(item.PaiHs); // MJ.SetPaiID(item.PaiId); // shoupai.AddMj(MJ); //} myFW = mjuseritem.ZS_Fw; shoupai.AddRangeMj(mjuseritem.majiangs.Select(w => MaJiang.CreateBuilder().SetPaiHS(w.PaiHs).SetPaiID(w.PaiId).Build())); List <model.ServerMaJiang> majongList = new List <model.ServerMaJiang>(); majongList.AddRange(mjuseritem.majiangs.ToArray()); if (mjuseritem.majiangs.Count == 14 && mjuseritem.MopaiNumber <= 1 && mjuseritem.Peng.Count == 0 && string.IsNullOrEmpty(mjuseritem.Gong)) { Ruturnjsmj = new Ting().ReturnJMJ(majongList); } } else { //foreach (var item in mjuseritem.majiangs) //{ // paicount++; // MJ.SetPaiHS(0); // MJ.SetPaiID(0); // shoupai.AddMj(MJ); //} shoupai.AddRangeMj(mjuseritem.majiangs.Select(w => MaJiang.CreateBuilder().SetPaiHS(0).SetPaiID(0).Build())); } shoupai.SetFW(mjuseritem.ZS_Fw); shoupai.SetPcount(mjuseritem.majiangs.Count); shoupai.SetQYM(mjuseritem.QYM); shoupai.SetTianting(mjuseritem.Is_tiantX); shoupai.SetBaoting(mjuseritem.Is_baotin ? 1 : 0); /*****碰牌集合*****************************/ foreach (var itemP in mjuseritem.Peng) { MJ.SetPaiHS(itemP.PaiHs); MJ.SetPaiID(itemP.PaiId); pengpai.AddMj(MJ); } pengpai.SetFW(mjuseritem.ZS_Fw); /****************出牌集合*********************************/ foreach (var itemC in mjuseritem.chuda) { MJ.SetPaiHS(itemC.PaiHs); MJ.SetPaiID(itemC.PaiId); chupai.AddMj(MJ); } chupai.SetFW(mjuseritem.ZS_Fw); gangpai.SetFW(mjuseritem.ZS_Fw); if (!string.IsNullOrEmpty(mjuseritem.Gong)) { gangpai.SetGang(mjuseritem.Gong); } else { gangpai.SetGang(""); } returndata.AddChu(chupai); returndata.AddPeng(pengpai); returndata.AddGang(gangpai); returndata.AddShoupai(shoupai); returndata.AddJp(userzrj); //chupai.Clear(); //pengpai.Clear(); //gangpai.Clear(); //shoupai.Clear(); } roommsg.SetCount(rm.count).SetIsBenji(rm.is_benji == true ? 1 : 0).SetIsShangxiaji(rm.is_shangxiaji == true ? 1 : 0).SetIsWgj(rm.is_wgj == true ? 1 : 0).SetIsXinqiji(rm.is_xinqiji == true ? 1 : 0).SetIsYikousan(rm.is_yikousan == true ? 1 : 0).SetRoomPeo(rm.room_peo).SetIsLianzhuang(rm.is_lianz == true ? 1 : 0).SetIsYuanque(rm.IsYuanQue?1:0); returndata.SetRoomID(mj.RoomID); returndata.SetHyUser(hyyh); returndata.SetMessage(roommsg); returndata.SetUserInfo(userinfobyroom); //byte[] hyczall = hyyh.Build().ToByteArray(); //session.TrySend(new ArraySegment<byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 7004, hyczall.Length, requestInfo.MessageNum, hyczall))); //byte[] roommsgb = roommsg.Build().ToByteArray(); //session.TrySend(new ArraySegment<byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 7003, roommsgb.Length, requestInfo.MessageNum, roommsgb))); //byte[] cState = ifconn.ToByteArray(); //session.TrySend(new ArraySegment<byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 6001, cState.Length, requestInfo.MessageNum, cState))); //byte[] uData = userinfobyroom.Build().ToByteArray(); //session.TrySend(new ArraySegment<byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 2005, uData.Length, requestInfo.MessageNum, uData))); if (Ruturnjsmj.Count > 0) { var returntp = ReturnTP.CreateBuilder(); var tmj = MaJiang.CreateBuilder(); foreach (var mjItem in Ruturnjsmj) { tmj.SetPaiHS(mjItem.PaiHs); tmj.SetPaiID(mjItem.PaiId); returntp.AddMj(tmj); } returndata.SetTp(returntp); //byte[] tmjsr = returntp.Build().ToByteArray(); //session.TrySend(new ArraySegment<byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 2009, tmjsr.Length, requestInfo.MessageNum, tmjsr))); } // session.TrySend(new ArraySegment<byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 5020, returnzhuang.Count, GameInformationBase.BASEAGREEMENTNUMBER + 7093, returnzhuang.ToArray()))); //if (mj.SendData != null) // session.TrySend(mj.SendData); if (mj.SendData != null) { returndata.AddRangeSendData(mj.SendData.Select(w => ByteString.CopyFrom(w.ToArray()))); } if (rm.LastMoMJ != null) { returndata.SetLastMomj(MaJiang.CreateBuilder().SetPaiHS(rm.LastMoMJ.PaiHs).SetPaiID(rm.LastMoMJ.PaiId)); } if (rm.LastChuMJ != null) { returndata.SetLastChumj(MaJiang.CreateBuilder().SetPaiHS(rm.LastChuMJ.PaiHs).SetPaiID(rm.LastChuMJ.PaiId)); } returndata.SetGameNumber(rm.Dcount); var jxRoom = Gongyong.room_JX.Find(u => u.room_id == returndata.RoomID); if (jxRoom == null) { returndata.SetJiXuYouXi(0); } else { returndata.SetJiXuYouXi(jxRoom.UsersFW.Any(w => w == myFW) ? 1 : 0); } returndata.SetPaiCount(rm.RoomPai.Count); if (!returndata.HasZhuang) { returndata.SetZhuang(ReturnZhuang.CreateBuilder().SetZhuang(1).SetSeizi("").SetZhuangCount(1)); } byte[] rData = returndata.Build().ToByteArray(); session.TrySend(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 7001, rData.Length, requestInfo.MessageNum, rData))); Gongyong.msg.RemoveAll(w => w.openid.Equals(userInfo.openid)); session.Logger.Debug("断线重连结束" + userInfo.openid); }
/// <summary> /// /// </summary> /// <param name="requestInfo">请求信息</param> /// <param name="sendmj">返回开始游戏集合</param> /// <param name="ReturnGangMSG">返回杠牌集合信息</param> /// <param name="Ruturnjsmj">返回打出叫牌的集合</param> /// <param name="session">ss请求</param> /// <param name="roomID">房间ID</param> /// <param name="mj">当前玩家</param> /// <param name="number">请求次数</param> /// <param name="openid"></param> public void GetMyCards(ProtobufRequestInfo requestInfo, ReturnStartGame.Builder sendmj, ReturnGang.Builder ReturnGangMSG, List <model.ServerMaJiang> Ruturnjsmj, GameSession session, int roomID, mjuser mj, string openid, ref int number) { ReturnGangMSG = ReturnGang.CreateBuilder(); Ruturnjsmj = new List <model.ServerMaJiang>(); ///房间牌堆 List <model.ServerMaJiang> listmj = new List <model.ServerMaJiang>(); CreateMj C = new CreateMj(); mj.MopaiNumber = 0; ///房间牌堆赋值 Room R = new Room(); Room_JX rjx = new Room_JX(); rjx = Gongyong.room_JX.Find(u => u.room_id == roomID); if (rjx != null) { rjx.room_peo = 0; } R = Gongyong.roomlist.Find(u => u.RoomID == roomID); R.MPS++; if (Gongyong.roomlist.Find(u => u.RoomID == roomID).RoomPai.Count == 0) { listmj = C.CreateMJ(R.IsYuanQue); } else { listmj = R.RoomPai; } #if DEBUG /* listmj.Insert(0, new ServerMaJiang { PaiHs = 2, PaiId = 201 }); * listmj.Insert(0, new ServerMaJiang { PaiHs = 2, PaiId = 202 }); * listmj.Insert(0, new ServerMaJiang { PaiHs = 2, PaiId = 203 }); * listmj.Insert(0, new ServerMaJiang { PaiHs = 2, PaiId = 204 }); * listmj.Insert(0, new ServerMaJiang { PaiHs = 1, PaiId = 205 }); * listmj.Insert(0, new ServerMaJiang { PaiHs = 1, PaiId = 206 }); * listmj.Insert(0, new ServerMaJiang { PaiHs = 1, PaiId = 207 }); * listmj.Insert(0, new ServerMaJiang { PaiHs = 1, PaiId = 208 }); * listmj.Insert(0, new ServerMaJiang { PaiHs = 5, PaiId = 209 }); * listmj.Insert(0, new ServerMaJiang { PaiHs = 5, PaiId = 210 }); * listmj.Insert(0, new ServerMaJiang { PaiHs = 6, PaiId = 211 }); * listmj.Insert(0, new ServerMaJiang { PaiHs = 6, PaiId = 212 }); * listmj.Insert(0, new ServerMaJiang { PaiHs = 7, PaiId = 213 }); * listmj.Insert(0, new ServerMaJiang { PaiHs = 7, PaiId = 214 }); */ #endif R.startgame = 1; CardUser cu = Gongyong.FKUser.Find(u => u.roomid == roomID); if (cu == null) { cu = new CardUser(); cu.roomid = roomID; cu.win = 1; cu.dong = 0; cu.xi = 0; cu.nan = 0; cu.bei = 0; cu.jushu = 0; cu.dongM = 0; cu.xiM = 0; cu.nan = 0; cu.beiM = 0; cu.lianzCount = 1; Gongyong.FKUser.Add(cu); } else { cu.dongM = 0; cu.xiM = 0; cu.beiM = 0; } // int x = 0; int y = 0; #region 根据玩家方位判断玩家手牌 string logs = ""; for (int i = 0; i < listmj.Count; i++) { logs += listmj[i].PaiHs + ","; } session.Logger.Debug("牌堆" + logs); //int x = 0; //int y = 0; if (mj.ZS_Fw == cu.win) { // x = 0; y = 14; } else { // x = 0; y = 13; } #endregion ///组装下发数据 foreach (var item in listmj.Take(y)) { MaJiang fanmj = MaJiang.CreateBuilder().SetPaiHS(item.PaiHs).SetPaiID(item.PaiId).Build(); mj.majiangs.Add(item); int count = mj.majiangs.Count; sendmj.AddMj(fanmj); } // number += y; listmj.RemoveRange(0, y); R.RoomPai = listmj; mj.majiangs.Sort((a, b) => - b.PaiHs.CompareTo(a.PaiHs)); Gongyong.mulist.Add(mj); Ting t = new Ting(); List <model.ServerMaJiang> listT = new List <model.ServerMaJiang>(); listT.AddRange(mj.majiangs.ToArray()); UserInfo userSendJ = Gongyong.userlist.Find(u => u.openid == openid); int PaiHS = 0; if (R.room_peo == 4 || R.IsYuanQue) { if (cu.win == mj.ZS_Fw) { foreach (var item in listT) { List <model.ServerMaJiang> listchuan = listT.FindAll(u => u.PaiHs == item.PaiHs); if (listchuan.Count == 4) { if (PaiHS != item.PaiHs) { var PGH = ReturnAll.CreateBuilder(); var mjG = MaJiang.CreateBuilder(); mjG.SetPaiHS(item.PaiHs); mjG.SetPaiID(item.PaiId); ReturnGangMSG.AddGang(GangMSG.CreateBuilder().SetFw(cu.win).SetMj(mjG).SetType(3)); } PaiHS = item.PaiHs; } } if (ReturnGangMSG.GangCount > 0) { byte[] bytegang = ReturnGangMSG.Build().ToByteArray(); userSendJ.session.TrySend(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 5022, bytegang.Length, requestInfo.MessageNum, bytegang))); } } } var ttAthState = ReturnTTATH.CreateBuilder(); if (cu.win == mj.ZS_Fw) { if (t.GetTing(listT) == "H") { if (R.room_peo < 4) { switch (mj.QYM) { case 1: if (mj.majiangs.FindAll(u => u.PaiHs < 10).Count <= 0) { // mj.Is_tiantX = -1; ttAthState.SetState(214); mj.Is_tianHu = true; } break; case 2: if (mj.majiangs.FindAll(u => u.PaiHs > 10 && u.PaiHs < 20).Count <= 0) { // mj.Is_tiantX = -1; ttAthState.SetState(214); mj.Is_tianHu = true; } break; case 3: if (mj.majiangs.FindAll(u => u.PaiHs > 20).Count <= 0) { //mj.Is_tiantX = -1; ttAthState.SetState(214); mj.Is_tianHu = true; } break; default: break; } } else { ttAthState.SetState(214); // mj.Is_tiantX = -1; mj.Is_tianHu = true; } } else { if (R.room_peo < 4) { switch (mj.QYM) { case 1: if (mj.majiangs.FindAll(u => u.PaiHs < 10).Count <= 0) { ///庄家报听判断 List <model.ServerMaJiang> JPMJ = new List <model.ServerMaJiang>(); JPMJ.AddRange(mj.majiangs.ToArray()); Ruturnjsmj = t.ReturnJMJ(JPMJ); } break; case 2: if (mj.majiangs.FindAll(u => u.PaiHs > 10 && u.PaiHs < 20).Count <= 0) { ///庄家报听判断 List <model.ServerMaJiang> JPMJ = new List <model.ServerMaJiang>(); JPMJ.AddRange(mj.majiangs.ToArray()); Ruturnjsmj = t.ReturnJMJ(JPMJ); } break; case 3: if (mj.majiangs.FindAll(u => u.PaiHs > 20).Count <= 0) { ///庄家报听判断 List <model.ServerMaJiang> JPMJ = new List <model.ServerMaJiang>(); JPMJ.AddRange(mj.majiangs.ToArray()); Ruturnjsmj = t.ReturnJMJ(JPMJ); } break; default: break; } } else { ///庄家报听判断 List <model.ServerMaJiang> JPMJ = new List <model.ServerMaJiang>(); JPMJ.AddRange(mj.majiangs.ToArray()); Ruturnjsmj = t.ReturnJMJ(JPMJ); } } } else { ///判断天听 if (t.GetTing(listT) != "MJ") { if (R.room_peo < 4) { switch (mj.QYM) { case 1: if (mj.majiangs.FindAll(u => u.PaiHs < 10).Count <= 0) { ttAthState.SetState(213); mj.Is_tiantX = -1; mj.Is_tiant = true; } break; case 2: if (mj.majiangs.FindAll(u => u.PaiHs > 10 && u.PaiHs < 20).Count <= 0) { ttAthState.SetState(213); mj.Is_tiantX = -1; mj.Is_tiant = true; } break; case 3: if (mj.majiangs.FindAll(u => u.PaiHs > 20).Count <= 0) { ttAthState.SetState(213); mj.Is_tiantX = -1; mj.Is_tiant = true; } break; default: break; } } else { ttAthState.SetState(213); mj.Is_tiantX = -1; mj.Is_tiant = true; } } } if (Ruturnjsmj.Count > 0) { var returntp = ReturnTP.CreateBuilder(); var tmj = MaJiang.CreateBuilder(); foreach (var mjItem in Ruturnjsmj) { tmj.SetPaiHS(mjItem.PaiHs); tmj.SetPaiID(mjItem.PaiId); returntp.AddMj(tmj); } byte[] tmjsr = returntp.Build().ToByteArray(); userSendJ.session.TrySend(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 2009, tmjsr.Length, requestInfo.MessageNum, tmjsr))); } sendmj.SetChuuser(cu.win); sendmj.SetGamenumber(number); //牌局回放 发牌 R.gameOperationProcess.AddGameOperationInfo(GameOperationInfo.CreateBuilder() .SetOperationFW(mj.ZS_Fw) .AddRangeMJ(sendmj.MjList) .SetSerialNumber(R.gameOperationProcess.GameOperationInfoCount) .SetOperationType(0) .SetChuUser(cu.win) ); byte[] sendbyte = sendmj.Build().ToByteArray(); userSendJ.session.TrySend(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 2006, sendbyte.Length, requestInfo.MessageNum, sendbyte))); if (ttAthState.HasState) { byte[] sendbytes = ttAthState.Build().ToByteArray(); userSendJ.session.TrySend(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 2010, sendbytes.Length, requestInfo.MessageNum, sendbytes))); } ///判断房间人数满足 并且没有天听用户才发生活跃用户 if (R.MPS == R.room_peo) { List <mjuser> listmjuserstart = Gongyong.mulist.FindAll(u => u.RoomID == mj.RoomID); var userbool = Gongyong.mulist.FindAll(u => u.RoomID == R.RoomID && u.Is_tiant == true); if (userbool.Count == 0 && (R.room_peo == 4 || R.IsYuanQue))//当原缺或者四人桌,没有人天听的时候 为庄家挂上倒计时出牌 { byte[] startHY = ReturnHyUser.CreateBuilder().SetCz("3001").SetFw(cu.win).Build().ToByteArray(); R.DQHY = cu.win; R.DQcz = "3001"; foreach (var item in listmjuserstart) { UserInfo user = Gongyong.userlist.Find(u => u.openid == item.Openid); user.IsActive = true; user.session.TrySend(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 7004, startHY.Length, GameInformationBase.BASEAGREEMENTNUMBER + 7093, startHY))); } if (number == 0) { ThreadUtility.StartManagedThread(listmjuserstart.Find(w => w.ZS_Fw == cu.win).Openid, R.RoomID, R.DQcz); } } else if (userbool.Count > 0)//当有天听时, 为每个天听用户挂上倒计时 { R.DQHY = 0; R.DQcz = "30071"; if (number == 0) { foreach (var item in userbool) { ThreadUtility.StartManagedThread(item.Openid, R.RoomID, R.DQcz); } } } else//需要选择缺一门时 为每个用户挂上倒计时 { R.DQHY = 0; R.DQcz = "3002"; if (number == 0) { foreach (var item in listmjuserstart) { ThreadUtility.StartManagedThread(item.Openid, R.RoomID, R.DQcz); } } } foreach (var item in listmjuserstart) { UserInfo user = Gongyong.userlist.Find(u => u.openid == item.Openid); byte[] returnzhuang = ReturnZhuang.CreateBuilder().SetZhuang(cu.win).SetSeizi(cu.Points).SetZhuangCount(cu.lianzCount).Build().ToByteArray(); user.session.TrySend(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 5020, returnzhuang.Length, GameInformationBase.BASEAGREEMENTNUMBER + 7093, returnzhuang))); } // ThreadUtility.StartManagedThread(R.RoomID.ToString(), R.RoomID); StringBuilder mjrz = new StringBuilder(); //foreach (var item in mj.majiangs) //{ // mjrz.Append(item.PaiHs + ","); //} //session.Logger.Debug("方位------" + mj.ZS_Fw + "----" + mjrz); number++; } }