public void Awake() { if (instance == null) { instance = this; } }
// Start is called before the first frame update void Start() { sprite = GetComponent <SpriteRenderer>(); //transform.position = ReticleControl.Instance().transform.position; //transform.localScale = ReticleControl.Instance().transform.localScale; sprite.sprite = ReticleControl.Instance().GetComponent <SpriteRenderer>().sprite; sprite.color = color; }