// Update is called once per frame
    void Update()
    {
        ChangeText();

        plano = new Plano();
        retasPlano = new Reta[2];
        retasPlano[0] = new Reta(ObjsPontoPlano[0], ObjsPontoPlano[1]);
        retasPlano[1] = new Reta(ObjsPontoPlano[0], ObjsPontoPlano[2]);

        normal = new Reta();
        normal = plano.CalcularN(retasPlano[0], retasPlano[1]);

        vetorDirecaoReta = new Reta();
        vetorDirecaoReta.x = Mathf.Round(ObjsPontoReta[1].transform.position.x) - (Mathf.Round(ObjsPontoReta[0].transform.position.x));
        vetorDirecaoReta.y = Mathf.Round(ObjsPontoReta[1].transform.position.y) - (Mathf.Round(ObjsPontoReta[0].transform.position.y));
        vetorDirecaoReta.z = Mathf.Round(ObjsPontoReta[1].transform.position.z) - (Mathf.Round(ObjsPontoReta[0].transform.position.z));
        plano.EqGeral(ObjsPontoPlano[0]);
        distancia.text = plano.Distancia(pontaFlecha).ToString();
        if (Input.GetKeyDown(KeyCode.RightArrow))
        {
            switch (stringTema.text)
            {
                case "Eq. Geral Plano":
                    stringTema.text = "Parametrica";
                    stringEquacaoParametrica.text = "";
                    EquacaoParam = vetorDirecaoReta.EquacaoParametrica(ObjsPontoReta[1]);

                    foreach (var item in EquacaoParam)
                    {
                        stringEquacaoParametrica.text += item;
                    }

                    break;

                case "Simetrica":
                    stringTema.text = "Eq. Geral Plano";
                    stringEquacaoParametrica.text = "asd";

                    stringEquacaoParametrica.text = plano.EqGeral(ObjsPontoPlano[0]);
                    print("n " + normal.x + "\n" + ObjsPontoReta[1].transform.position.x + "\n" + plano.x);
                    break;

                case "Parametrica":
                    stringTema.text = "Simetrica";
                    stringEquacaoParametrica.text = vetorDirecaoReta.EquacaoSimetrica(ObjsPontoReta[1]);
                    break;
            }
        }
    }