// Start is called before the first frame update void Start() { Resultdeliver = GameObject.Find("ResultDeliver"); Resultdeliverscript = Resultdeliver.GetComponent <ResultDeliver>(); Textdeliver = GameObject.Find("DeliverText"); Textdeliverscript = Textdeliver.GetComponent <TextDeliver>(); ResultText = GetComponentInChildren <Text>(); ResultText.text = "あなたの力で\n" + Resultdeliverscript.deliverString + "に\n届きました\n\nメッセージ内容\n" + Textdeliverscript.deliverText; Debug.Log(Textdeliverscript.deliverText); }
//SumAcceleration SumScript; void Start() { totalTime = minute * 60 + seconds; oldSeconds = 0f; timerText = GetComponentInChildren <Text>(); Sumaho = GameObject.Find("Sumaho"); SumAccscript = Sumaho.GetComponent <SumAcceleration>(); CalPscript = Sumaho.GetComponent <CalculatePoint>(); DecideSendscript = Sumaho.GetComponent <DecideSendCountry>(); Resultdeliver = GameObject.Find("ResultDeliver"); Resultdeliverscript = Resultdeliver.GetComponent <ResultDeliver>(); }