public PlayerData(Rest_Client player) { status = player.status; escola = player.escola; id_unico = player.id_unico; ano = player.ano; }
public static void SavePlayer(Rest_Client player) { BinaryFormatter formatter = new BinaryFormatter(); string path = Application.persistentDataPath + "/player.fun"; FileStream stream = new FileStream(path, FileMode.Create); PlayerData data = new PlayerData(player); formatter.Serialize(stream, data); stream.Close(); }
protected void button_livre_auteur_Click(object sender, EventArgs e) { Rest_Client restClient = new Rest_Client(); if (livre_auteur.Text == string.Empty) { var content = getContent("http://localhost:49616/api/Biblio/"); livres = JsonConvert.DeserializeObject <List <Livre> >(content); } else { var content = getContent("http://localhost:49616/api/Biblio/livres/auteur/" + livre_auteur.Text); if (content != "") { livres = JsonConvert.DeserializeObject <List <Livre> >(content); message.Text = ""; } else { message.Text = "auteur does not exist"; } } }