//Sends a create Transaction request to the BlockChain server
        public void Transfer(Transaction t)
        {
            //serialize the Transaction object
            string json = JsonConvert.SerializeObject(t);

            //build the request url
            string url = rootUrl + "/transfer";

            //send the request via the REST Client
            RestClientLib.RestClient client = new RestClientLib.RestClient();
            string jsonResult = client.Post(url, json);

            Console.WriteLine(jsonResult);
        }
        //sends a Balance request to the BlockChain server
        //A list of adresses fromt he client wallet is sent
        public void Wallet_Balance()
        {
            var json_serializer = new JavaScriptSerializer();

            //serialize the list of addresses from the client wallet
            List <string> addressList = _wallet.WalletEntries.Select(x => x.address).ToList();
            string        addresses   = json_serializer.Serialize(addressList);

            RestClientLib.RestClient client = new RestClientLib.RestClient();

            //send request to the BlockChain Server
            string url        = rootUrl + "/balance";
            string jsonResult = client.Post(url, addresses);

            //deserialize the list of balances returned
            List <Output> balances = json_serializer.Deserialize <List <Output> >(jsonResult);

            //update the wallet entry balance for each address returned
            foreach (Output o in balances)
            {
                WalletLib.WalletEntry we = _wallet.WalletEntries.Where(x => x.address == o.address).FirstOrDefault();
                if (we != null)
                {
                    if (o.amount < 0)
                    {
                        we.amount = 0;
                    }
                    else
                    {
                        we.amount = o.amount;
                    }
                }
            }

            //save the wallet
            Wallet_Save();
        }