public override ExtendedEventArgs process() { ResponseRegisterEventArgs args = null; if (status == 0) { args = new ResponseRegisterEventArgs(); args.status = status; args.user_id = user_id; args.username = username; } else { Debug.Log("Registration failed:"); if (status == 1) { Debug.Log("Email already in use"); } else if (status == 2) { Debug.Log("Username already in use"); } } return(args); }
public override ExtendedEventArgs process() { ResponseRegisterEventArgs args = null; args = new ResponseRegisterEventArgs(); args.status = status; return(args); }
public override ExtendedEventArgs process() { ResponseRegisterEventArgs args = null; args = new ResponseRegisterEventArgs(); args.status = status; return args; }
public override ExtendedEventArgs process() { ResponseRegisterEventArgs args = null; if (status == 0) { args = new ResponseRegisterEventArgs(); args.status = status; args.user_id = user_id; args.username = username; } return(args); }
public void responseRegister(ExtendedEventArgs eventArgs) { ResponseRegisterEventArgs args = eventArgs as ResponseRegisterEventArgs; if (args.status == 0) { Constants.USER_ID = args.user_id; Debug.Log("Successful registration response: " + args.ToString()); EditorUtility.DisplayDialog("Registration successful", "You have successfully registered.\nClick Ok to continue execution and see responses on console", "Ok"); } else { Debug.Log("Registration failed: Username is taken."); } }
public override ExtendedEventArgs process() { ResponseRegisterEventArgs args = null; if (status == 0) { args = new ResponseRegisterEventArgs(); args.status = status; args.user_id = user_id; args.username = username; args.money = money; args.level = level; args.last_logout = last_logout; } return(args); }
public void ResponseRegister(ExtendedEventArgs eventArgs) { ResponseRegisterEventArgs args = eventArgs as ResponseRegisterEventArgs; Debug.Log(args + "Register.cs line 86"); if (args.status == 0) { Constants.USER_ID = args.user_id; Debug.Log("Successful Register response : " + args.ToString()); EditorUtility.DisplayDialog("Register Successful", "You have successfully Register.\nClick Ok to continue execution and see responses on console", "Ok"); SceneManager.LoadScene("Login"); } else { Debug.Log("Register Failed"); } }
public void OnResponseRegister(ExtendedEventArgs eventArgs) { ResponseRegisterEventArgs args = eventArgs as ResponseRegisterEventArgs; if (args.status == 0) { messageBoxMsg.text = "Registration Successful!"; messageBox.SetActive(true); registerMenuPanel.SetActive(false); loginMenuPanel.SetActive(true); } else { messageBoxMsg.text = "Registration failed. Account may already exist."; messageBox.SetActive(true); } }
public void ResponseRegister(ExtendedEventArgs eventArgs) { ResponseRegisterEventArgs args = eventArgs as ResponseRegisterEventArgs; if (args.status == 0) { } else if (args.status == 1) { wrongAnimator.Play("Notification In"); soundScript.Notification(); } else if (args.status == 1) { wrongAnimator.Play("Notification In"); soundScript.Notification(); } }
public void ResponseRegister(ExtendedEventArgs eventArgs) { ResponseRegisterEventArgs args = eventArgs as ResponseRegisterEventArgs; switch (args.status) { case 0: SwitchToLogin(); break; case 1: mainObject.GetComponent <Main>().CreateMessageBox("Email Taken"); break; case 2: mainObject.GetComponent <Main>().CreateMessageBox("Display Name Taken"); break; } }