private static void Postfix(pAmmoGive data)
 {
     if (!data.targetPlayer.TryGetPlayer(out var player) || player.IsLocal)
     {
         ResourceUpdatedEvents.AmmoGained(data.ammoStandardRel, data.ammoSpecialRel, data.ammoClassRel);
     }
 }
Exemple #2
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        private static void Postfix(float infection, float infectionHealthRel)
        {
            Watch.Current?.UpdateInfection(infection);

            ResourceUpdatedEvents.InfectionUpdated(infection);
        }
Exemple #3
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        private static void Postfix(float health)
        {
            Watch.Current?.UpdateHealth(health);

            ResourceUpdatedEvents.HealthUpdated(health);
        }