static void InternalLoadScene(string file, CallBackDelegate <object, object> callBack, GetPathFunc getPathFunc, GetDependBundlesFunc getDependBundlesFunc, bool exernalScene) { AssetLoaderManager.Instance.LoadAsset(ResourceURL.GetScenePath(), file, callBack, getPathFunc, getDependBundlesFunc, new LoadFunc(LoadSceneFunc), exernalScene); }