public static async UniTask <T> GetResourcesAsync <T> (ResourceRoleType roleType, ResourcesType type, string resourceName) where T : UnityEngine.Object { return(await ResourcesLoadManager.Instance.GetResourcesAsync <T> (roleType.ToString(), type.ToString(), resourceName)); }
public static T GetResources <T> (ResourceRoleType roleType, string resourceName) where T : UnityEngine.Object { return(ResourcesLoadManager.Instance.GetResources <T> (roleType.ToString(), resourceName)); }