public static async UniTask <T> GetResourcesAsync <T> (ResourceRoleType roleType, ResourcesType type,
                                                        string resourceName)
     where T : UnityEngine.Object
 {
     return(await ResourcesLoadManager.Instance.GetResourcesAsync <T> (roleType.ToString(), type.ToString(),
                                                                       resourceName));
 }
 public static T GetResources <T> (ResourceRoleType roleType, string resourceName) where T : UnityEngine.Object
 {
     return(ResourcesLoadManager.Instance.GetResources <T> (roleType.ToString(), resourceName));
 }