static int InstancePrefab(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 3) { string arg0 = ToLua.CheckString(L, 1); string arg1 = ToLua.CheckString(L, 2); LuaFunction arg2 = ToLua.CheckLuaFunction(L, 3); ResourceLoad.InstancePrefab(arg0, arg1, arg2); return(0); } else if (count == 4) { string arg0 = ToLua.CheckString(L, 1); string arg1 = ToLua.CheckString(L, 2); UnityEngine.Transform arg2 = (UnityEngine.Transform)ToLua.CheckObject <UnityEngine.Transform>(L, 3); LuaFunction arg3 = ToLua.CheckLuaFunction(L, 4); ResourceLoad.InstancePrefab(arg0, arg1, arg2, arg3); return(0); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to method: ResourceLoad.InstancePrefab")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }