void UpdateResourceView() { m_ResourceListView.UpdateWood((int)StatsManagerObj.WoodProduction, StatsManagerObj.WoodModifier); m_ResourceListView.UpdateFood((int)StatsManagerObj.FoodProduction, StatsManagerObj.FoodModifier); m_ResourceListView.UpdateFaith((int)StatsManagerObj.FaithProduction, StatsManagerObj.FaithModifier); m_ResourceListView.UpdatePopulation((int)StatsManagerObj.Villagers.Count, (int)m_VillagerLimit); // TODO: Wtf. }